what line should i put
if data2.current.value == ‘criminalrecords’ then
ESX.TriggerServerCallback(‘esx_qalle_brottsregister:grab’, function(crimes)
local elements = {}
table.insert(elements, {label = _U('add'), value = 'crime'})
table.insert(elements, {label = '----=' .. _U('crimes') .. '=----', value = 'spacer'})
for i=1, #crimes, 1 do
print('Namn: ' .. crimes[i].name .. ' - ' .. crimes[i].crime .. ' - ' .. crimes[i].date)
table.insert(elements, {label = crimes[i].date .. ' - ' .. crimes[i].crime, value = crimes[i].crime, name = crimes[i].name})
end
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'brottsregister',
{
title = _U('criminalrecord'),
elements = elements
},
function(data2, menu2)
if data2.current.value == 'crime' then
ESX.UI.Menu.Open(
'dialog', GetCurrentResourceName(), 'brottsregister_second',
{
title = _U('crimes') .. '?'
},
function(data3, menu3)
local crime = (data3.value)
print(crime)
if crime == tonumber(data3.value) then
sendNotification(_U('action_no'), 'error', 2500)
menu3.close()
else
TriggerServerEvent('esx_qalle_brottsregister:add', GetPlayerServerId(player), crime)
OpenPoliceActionsMenu()
end
end,
function(data3, menu3)
menu3.close()
end
)
else
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'remove_confirmation',
{
title = _U('remove'),
elements = {
{label = _U('yes'), value = 'yes'},
{label = _U('no'), value = 'no'}
}
},
function(data3, menu3)
if data3.current.value == 'yes' then
TriggerServerEvent('esx_qalle_brottsregister:remove', GetPlayerServerId(player), data2.current.value)
print('Tog bort: ' .. data2.current.value)
sendNotification('Lyckades!', 'success', 5000)
ESX.UI.Menu.CloseAll()
OpenPoliceActionsMenu()
else
ESX.UI.Menu.CloseAll()
OpenPoliceActionsMenu()
end
end,
function(data3, menu3)
menu3.close()
end
)
end
end,
function(data2, menu2)
menu2.close()
end
)
end, GetPlayerServerId(player))
end


appreciate it