in missions.lua:
set the below to false
Config.TeleportToSafeHouseOnSpawn = true
Bro your a G
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Excuse me! It’s my other resources that are blocking the ship. Started on a clean server everything is OK. I have a server from [Release] Los Santos V Freeroam Deathmatch - Now Fully Open Source! I disabled enviroment.
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merged all the latest checkpoint missions and support code, and other enhancements into the master branch here:
Go to the main thread here for questions on this resource: [Release] 'Crackdown' Missions System v3 & GitHub for your own missions
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