[Release][C#] VStancer

yes but not ETA for now, as I haven’t much time for that

By any chance, have you looked into the suspension/tuning options from a few GTA updates ago? Just wondering if any discoveries have been made, the way R* does camber might be a whole lot more reliable.

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No, SubHandlingData editing hasn’t been researched yet :frowning_face:
although there are some handling related TODO for fivem API I’ve listed here

Is there anyway I can get it to quit spamming console with “GET_VEHICLE_WHEEL_WIDTH: No such entity”

@Finn_Swann Does this happen using latest artifact?
EDIT: I’ve just pushed an update, which should fix that, get latest artifact

Took me a second to figure out making sure I got the latest artifact, but spam seems to be gone. Thanks for the quick fix.

When will you add the ability to chsnge hight of the vehicle

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@FPx_WolfGang I’ve replied this many times, there is no extra native API in fivem for that. The only way to do it is to edit the fSuspensionRaise value from handling, and no I won’t add handling fields editing in this script, use handling-editor for that.

Hmm, I actually meant the other camber edits done by tuning. I’d rather stay away from handling edits for per-vehicle adjustments.

Vanilla cambering through tuning: https://www.youtube.com/watch?v=vV4epL7T8UM

About your height thing, you could also use the visual height thing that tuning changes:

No need for patching here.

@ikt it’s the first time i notice that, was it just height before and then it has been patched to also edit camber?
about height isn’t this the one creating problems with vehicles with hydraulics installed ?
Or is it this one ? 0x53952FD2BAA19F17

Only for some vehicles. Futo has some camber, I’m not sure which others. It used to be just height, until the update arrived where the Futo got some more liveries and the cambered suspension.

The height thing is indeed that native getter - this is purely the visual height and it won’t mess with hydraulics or need a patch. You just won’t be able to change front/rear suspension height independently nor make a super jacked up vehicle with lots of clearance.

Interestingly changing the suspension height via that member doesn’t change camber.

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I only see a Get for the “old visual suspension height”, so you are sure that those don’t actually change handling fields, cause I thought that just used to change “fSuspensionRaise” (and if true, the new version would mean that it’s a wrapper to change both “fSuspensionRaise” and the SubHandlingData field “fCamber” or whatever is called

Is there anyway to sync this so all players see what u are seeing if so please let me know i need this bad

What do you mean? The script already syncs vehicles with all the players, be sure to be using latest dev release!

Is there a way to save V Stancer changes on a car? “I mean” (When you put the VStancer out of the server, come back and find the changes of the V Stancer!

Thanks in advance

i think there is but its a extra thing, not sure how tho only saw on a drift sever

So I think I am missing something. I am not able to change the wheel size. I am confused about the “custom wheel” Is this something else I need to install? I turn on custom wheels in vMenu but nothing. I am sure I am missing something.

Custom wheels means you can’t change the wheels that are on the vehicle right after you buy it. You have to go to the tuner und change the wheels

yep so i have custom wheels on the car. to change them i either have to use vMenu or go to the custom shop. When I open vStancer there is no option for wheel size, just camber and width

@Whitey_G it works fine for me https://prnt.sc/tv3sqb