DavidR
21
Wew you’ve been smashing it lately!
1 Like
FAXES
22
haha I mean someone in my discord but it was like 6am so idk their name
2 Likes
FAXES
23
Thanks baby. If you have script ideas lemme know. I have a board with many more to come.
4 Likes
Once again an amazing script from Fax nice job 
like always, fancy release !
1 Like
TerbSEC
28
Hehe no worries xD But nice Release again <3
FAXES
29
I keep getting asked:
What trailer did you use? BOATTRAILER
How do you attach the trailer to the car? Using vanilla GTAV cars with a tow ball…
2 Likes
JasonO
30
Car and trailer disappear after detaching - any ideas?
JasonO
32
I noticed it done it in your video too. As soon as I move the boat away… poof - vanished.
Guesing a SetEntityAsMissionEntity line needs to be spammed in there for good measure somewhere. Not sure. Will have a play.
1 Like
FAXES
33
Yes. Ok. I did have that during testing. Not apart of the script so… must be a default thing.
2 Likes
JasonO
34
Tried putting SetEntityAsMissionEntity in a few places, including after detach, but doesn’t seem to work. Odd 
Routinely vehicles a player have been in aren’t despawning and there’s nothing deleting/cleaning up cars in any of my resources.
I swear, Its script after script after script! lol keep up the good work!
1 Like
FAXES
36
Might be cause of trailers idk.
@Calles27 thanks boi
3 Likes
Drexdor
37
Has a way to attach more than just the DINGHY been established?
FAXES
38
You can copy the if statement. And make it an else if…
Drexdor
39
Alright ive been trying for a bit now but I cant seem to find which statement
FAXES
40
if GetDisplayNameFromVehicleModel(GetEntityModel(veh)) == "DINGHY" then
1 Like