Wew you’ve been smashing it lately!
haha I mean someone in my discord but it was like 6am so idk their name
Thanks baby. If you have script ideas lemme know. I have a board with many more to come.
Once again an amazing script from Fax nice job
Thanks Boi.
No Problem
like always, fancy release !
Hehe no worries xD But nice Release again <3
I keep getting asked:
What trailer did you use? BOATTRAILER
How do you attach the trailer to the car? Using vanilla GTAV cars with a tow ball…
Car and trailer disappear after detaching - any ideas?
not by default…
I noticed it done it in your video too. As soon as I move the boat away… poof - vanished.
Guesing a SetEntityAsMissionEntity line needs to be spammed in there for good measure somewhere. Not sure. Will have a play.
Yes. Ok. I did have that during testing. Not apart of the script so… must be a default thing.
Tried putting SetEntityAsMissionEntity in a few places, including after detach, but doesn’t seem to work. Odd
Routinely vehicles a player have been in aren’t despawning and there’s nothing deleting/cleaning up cars in any of my resources.
I swear, Its script after script after script! lol keep up the good work!
Might be cause of trailers idk.
@Calles27 thanks boi
Has a way to attach more than just the DINGHY
been established?
You can copy the if statement. And make it an else if…
Alright ive been trying for a bit now but I cant seem to find which statement
if GetDisplayNameFromVehicleModel(GetEntityModel(veh)) == "DINGHY" then