Obviously but I got it so no worries
Does this work with the flashlights that are attached to weapons?
No. Just the flashlight melee weapon.
Yooo. Looking hot . Also from talking to Sam from LSPDFR they move the arm in a certain way, kinda like how arm movement on pointing works. They use similar methods for the new drag they have… I get the convo to reference it better.
Been waiting for something like this for a long time. The standard torch hold is so un immersive. Thanks a bunch!
Hm… So instead of using animations they use the same methods the pointing does? I may have to look into that…
I believe so. I’ll double check when I get home…
They jut manually draw it to a certain position. Maybe you could attach the torch with bone index’s
Thats basically what I am already doing. Its just the position rn that is the issue. I detach the weapon object then reattach with the fixed position since I am using the actual flashlight weapon.
Oh my, Faxes and Xander working together? Lord help us all!
It breaks randomly and makes the flash light look up. A suggestion is to make it so you can move it around and not just keep it straight and turn right or left.
I don’t know how to manipulate animations so I doubt I will have that done for a little.
Alright, well other than that, it’s a nice script. GJ
i need the recource__.lua
Its there.
where?
Download the correct one and its there.
with one is that?
You downloaded the source code. If you dont know how to compile C# then download the direct download.
its not in there thats what i downloaded