[Release] BadgerBankRobbery

New Update

  • Added Blip System
    • config.lua - displayBlip allows you to disable or enable so everyone can see where the robbery is being taken place
    • The blip will rotate and flash at the location the robbery is taking place
    • The blip will automatically remove itself after the robbery is finished
  • Added New Messages
    • config.lua - robberySuccess/robberyFailed Allowed the Success and Failure messages to be customized.
    • client.lua - Added a global announcement to tell if the robbery was a success or failure and time till next robbery.
  • Changes to server.lua
    • config.lua:3 set in minutes till next robbery
    • server.lua calls to config.lua
  • Removed usless code that was never being used.
1 Like

Is there anyway to disable the animation? Iā€™ve commented the animation code, but then the script doesnā€™t even work

What have you commented out?

Iā€™ve fixed it, I had to disabled the prop tooā€¦

1 Like

Ok so i have a lot of problems with this im thinking about fixing them but im not that smart xD Heres the problems i found: Can get out of it when started (even when i have turned canCancel=true) 2. If you die you keep on robbing 3. If you press z you will just be stuck forever with a crowbar in your hand 4. When robbery is done you donā€™t get any money and you will are just stuck forever in the animation. Things that could be nice to be added: Custom time for each robbery place so that you can change how long it takes to rob stores, banks etc. Im using Dunko VRP i donā€™t know if this is any problem but it doesenā€™t seem to be working for me. I have installed the mythical thing correctly.

Thanks

If you put cancCancel=true, to get out of the animation, the backspace button has to be held down. Also this is not ESX so no money is actually gained. This is a standalone script and is just for RP purposes. It has no ESX attributed to it.

Im using vRP but do you have in mind making it where you do earn money? When you die you still robbing and when done robbing you still in animation.

Did you ever figure this out?

I stopped using itā€¦ I reworked the normal bank robbery script and implemented some of your features and used the mythic-progress-bar.

Nice simple script :slight_smile:

My Character Gets Stuck In The Animation After The Bank Is Robbed.

Same idk why. its really annoying.

Same, broken?

You didnā€™t install mythic_progressbar correctly then

its a shame you cant rmove or use that safe door there a little building behind there aswell

Itā€™s definitely possible, I just donā€™t have the time to make it do that

Going to try this on my RP server tonight. Quick few questions:

  1. Can people rob more than 1 place at a time?
  2. Is the blip for everyone or just ā€˜policeā€™?
  3. Is there an adjustable reward [in blackmoney or normal]? [NVM, read your comment; theres no money gain. This would be a lot more used if this function is implemented. Looking foward to replace my esx_holdup]
  1. Pretty sure can only rob one store out of all of them each x delay
  2. Everyone
  3. @Lenzh_FX was working on making it work with ESX from my knowledge on his fork branch

This has everything an RP server would need as a plug and play. I hope you or someone will have the permission to make a release for esx (Thats you @Lenzh_FX!) . Another extra would be configurable # of active robberies.

Thanks though :slight_smile: Iā€™ll check back!

I do have permions from badger to make it esx compatible but i have to rework the whole script