[RELEASE] Bad-DiscordQueue (A discord role-based queue system) {by Badger}

Works for me?

still doesn’t work for me :confused:

What’s not working?.. Explain.

I followed all the steps and even discord_perms is well configured … and when I want to use this script it doesn’t put me in the queue … I do not know what it could be

It only puts you in the queue if people are waiting to get into the server

but I have the option “onlyActiveWhenFull” in false …

@Chonak check if you dont have any other script interfering with this one, i had that problem too. Queue is fully working for me, only thing i havent checked is when its full.

10/10 easy config and great add to any server

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@Rockz what kind of scripts do you think would be conflicting i cant find anything of the sort

with latest update and stopped all connection checkers i know
these are the errors


same error here SCRIPT ERROR: @Bad-DiscordQueue-master/server.lua:75: bad argument #2 to ‘gsub’ (string/function/table expected)

Had a typo, fixed it. Sorry

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Hey im woundering if its possible currently or if you plan on adding a export to support sending the ammount of people in a que to display on a discord bot like this

the old queue what i used to use supports it and displays the ammount using this export.

CreateThread(function()
    while true do
        Wait(10000)
        if Queue.IsReady() then
            SetConvarServerInfo("Queue", "Queue Enabled | Count: " .. Queue.Exports:GetSize())
        end
    end
end)
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Hey,
I am having issues with the Queue. It’s letting people through in packs when one slot gets open. Up to 5 people were connected after one slot opened up. Couldn’t find anything useful in the console. Neither on the server, nor the clients.

Best regards,
Phoenix

AllowedPerTick = 1, -- How many players should we allow to connect at a time?

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maybe

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It’s set to 1. Just went through a second test. It let’s more people through than the server is able to hold. We were running the test on a separate test server with the newest files just downloaded. It also says in the server list holding 8/5 players.

To give you more data on the test. We had 5 people on the server and 3 in queue. When one player disconnected, the queue let 2 people through.

Yeah we have the same issue once the server hits 70/70 it just keeps letting people in and the queue does nothing.

i have set the max clients in the file from 32 to 70 and still nothing.

I can’t really thoroughly test this as I have no server to actually do it with. If someone solves it let me know, but reporting your issues here won’t actually do anything. If you’re feeling free to give me FTP to a server where I can test it on getting filled up, then that’s cool and I can solve it. Until then, I can’t actually thoroughly test this resource. Worked fine when I tested it with another individual, but I can’t test it with multiple users.

In short: Unless someone gives me access to a server with the player population to test it on, reporting your issues here is no use…

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