ChunkyFS
2682
Utilize this file to make this resource work 100% with Onesync, just drag and drop it into the client folder of the “police” resource.
client.lua (24.0 KB)
I achieved this by just updating the loops as stated in this post [How-to] Adapt your script to OneSync and fix your issues
First Loop Before
local localIdCops = {}
for id = 0, 64 do
if(NetworkIsPlayerActive(id) and GetPlayerPed(id) ~= PlayerPedId()) then
for i,c in pairs(allServiceCops) do
if(i == GetPlayerServerId(id)) then
localIdCops[id] = c
break
end
end
end
end
First Loop After
local localIdCops = {}
for id = 0, 256 do
if(NetworkIsPlayerActive(id) and GetPlayerPed(id) ~= PlayerPedId()) then
for i,c in pairs(allServiceCops) do
if(i == GetPlayerServerId(id)) then
localIdCops[id] = c
break
end
end
end
end
2nd Loop Before
function GetPlayers()
local players = {}
for i = 0, 31 do
if NetworkIsPlayerActive(i) then
table.insert(players, i)
end
end
return players
end
2nd Loop After
function GetPlayers()
local players = {}
for i = 0, 256 do
if NetworkIsPlayerActive(i) then
table.insert(players, i)
end
end
return players
end