[Release] Advanced Marketplace Script [Standalone] [QBCore] [Qbox] [ESX] [vRP] | Insane Scripts

Advanced Vehicle Marketplace

Players park a car they own on a slot, put a price on it, and other players
buy it. Three ways to sell: fixed price, offers, or a live auction.

I built this because most vehicle scripts out there are dealerships, you buy
from an NPC. I wanted something where the cars actually come from players, so
the money moves between them and the server takes a cut.

Links

Get it on Tebex

View Documentation

Join Discord

Video

Screenshots

What it does

Auctions hold the money when a bid is placed and refund it the second someone
is outbid, so every bid is covered. Offers expire on their own. Buyers can
test drive a car in a private world before buying, and they see the full
tuning list and price history first.

Every purchase goes through escrow, if the server crashes mid-sale, the
buyer gets refunded automatically on the next start. Nobody ends up paying
for nothing.

There’s an admin panel with statistics, zones and slots you create in-game,
commission you can set per zone or vehicle type, and Discord logs.

Dependencies

ox_lib, oxmysql

Code is accessible No, escrowed. Config, bridge files and locales are open
Subscription-based No
Lines (approximately) ~6000
Requirements ox_lib, oxmysql
Support Yes
1 Like

Vehicle Marketplace | v1.0.1

Patch Notes:

  • Bug fixes

Vehicle Marketplace | v1.0.2

Patch Notes:

  • Bug fixes