@Ryload I don’t know anything about es_roleplay but if it’s doing its own synchronization you really do need to disable that entirely (video is unavailable for me).
@J_Sickness Players should be syncing. The leading variable on the server is secondsOfDay. You are correct that MSQASInit initializes the client on spawn.
Otherwise, i would assume that you would need to find the hash for each type of police and then force disable them on the server - similar to what is scripted for the no peds in this script.
i’ve the same issue, if i put day, all people already here will have day, but newly arrived peoples will have night. that’s why i would like remove time sync but keep others functionalities of this mod.
Edit: work now perfectly with the v1.0.6 and admins IP replaced! Also you have to be admin to use any commands otherwise it don’t work.
I installed the additional server sync in my server resources, added it to citmp-server, but ingame, when I use chat (T) and
write for example /playerstatus or /time NIGHT nothing happens and in the RCom panel this appears:
error during NUI callback chatResult: citizen:/scripting/lua/scheduler.lua243: bad argument #1 to ‘unpack’ (table expected got nil)
Hello guys, thx for this awesome release MsQerade.
I have a litte problem and I don’t know where to check.
Every new player can join when I add the steam ID they have.
Everything work, every player, except one, I tried to put him at the top, at the middle of the list, I have a “,” at every line except the last.
All player can connect except him, he has steam opening and when he try to connect he has the message “this is a private server, …” but in the console its the same ID steam in the file.
here is my ACL config and the console when he connect.
Its Meteorys in the file and Materiax in the console.
No commands are working for me. /kick /ban /time /weather are now broken. I have changed nothing in my server. It accepts the command like normal but nothing happens in the server, and i get no errors or anything.