[RELEASE] [abandoned] zetta64_discordlogs - Easy Discord logs using WebHooks!

xPlayer.identifier uses a ESX function wich saves the steam identifier or the rockstar license.

you can get any identifier you want with this native GetPlayerIdentifier - Natives @ Cfx.re Docs

I’m sure you can do this, good luck!

Hello. I wanted to create custom logs for commands but when i execute the command it says in the console “event z64_logs:sendWebhook was not safe for net” What does it mean?

testing it. i will update ASAP

i cant seem to get any logs to send i am not getting any errors tho


image --this is all i get to pop up

thats odd… should work correctly… is webhook link correct? if so, try deleting the “…’\n’” in the last part of the message.

yes i made sure link was correct… deleted the ‘\n’ and it started giving me script errors still nothing for logs i cant get them to pop up at all

also when the resource starts by default it gives config errors in console saying couldn’t start resource etc etc

can you show me the errors you get when starting the script? Thank you.

For the life of me I cannot figure out how to include a street name in a webhook. I have tried a bunch. I am trying to setup a webhook for our taser script and that’s the last piece I need. Any advice?

Nice. Would be nice if it had more logs, such as weapon logs and such, but great work.

Love you , thank you so much

I just want to say that I love this script! I use it for a lot of logging :slight_smile:

Just one question, would it be possible to add something like screenshot basic, and make it a option (so something like “screenshot = true”, so that you can choose which logging should create a screenshot.

im sorry but this resource wont be updated anymore

do yk how to get donation logs?