Is there any way that I can reduce the traffic on the server?
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Search. The. Forums.
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I could sell you the script for 5 million USD.
Is it worth it to you?
=D
The new ACL has a traffic script, plus I’m working on a traffic script.
Create client lua like usual and drop this :
Citizen.CreateThread(function()
while true
do
SetVehicleDensityMultiplierThisFrame(0.0)
SetRandomVehicleDensityMultiplierThisFrame(0.0)
local playerPed = GetPlayerPed(-1)
local pos = GetEntityCoords(playerPed)
RemoveVehiclesFromGeneratorsInArea(pos['x'] - 500.0, pos['y'] - 500.0, pos['z'] - 500.0, pos['x'] + 500.0, pos['y'] + 500.0, pos['z'] + 500.0);
SetGarbageTrucks(100)
SetRandomBoats(100)
Citizen.Wait(20)
end
end)
Just edit this stuff (from 0 to 60) :
Citizen.Wait(20) - already reduced traffic.
2 Likes
Were do i put that lua
https://github.com/Bluethefurry/TrafficAdjuster U can try this
why are you even in this community if you’re going to act like this. People like you disgust me.
1 Like
this doesn’t work
This was February 2018. A time when people constantly asked for scripts instead of searching for what already existed. Sorry you got offended but this was a long time ago.
Use traffic adjuster, its a resource and easy to find