Reduce Traffic

Is there any way that I can reduce the traffic on the server?

1 Like

Search. The. Forums.

1 Like

I could sell you the script for 5 million USD.

Is it worth it to you?
=D

The new ACL has a traffic script, plus I’m working on a traffic script.

Create client lua like usual and drop this :

   Citizen.CreateThread(function()
while true 
	do
		SetVehicleDensityMultiplierThisFrame(0.0)
	SetRandomVehicleDensityMultiplierThisFrame(0.0)
	
	local playerPed = GetPlayerPed(-1)
	local pos = GetEntityCoords(playerPed) 
	RemoveVehiclesFromGeneratorsInArea(pos['x'] - 500.0, pos['y'] - 500.0, pos['z'] - 500.0, pos['x'] + 500.0, pos['y'] + 500.0, pos['z'] + 500.0);		
	SetGarbageTrucks(100)
	SetRandomBoats(100)	
	Citizen.Wait(20)
end
    end)

Just edit this stuff (from 0 to 60) :
Citizen.Wait(20) - already reduced traffic.

2 Likes

Were do i put that lua

https://github.com/Bluethefurry/TrafficAdjuster U can try this

why are you even in this community if you’re going to act like this. People like you disgust me.

1 Like

this doesn’t work

This was February 2018. :frowning: A time when people constantly asked for scripts instead of searching for what already existed. Sorry you got offended but this was a long time ago.

Use traffic adjuster, its a resource and easy to find