Re:Envision City | QB-Core | Lite RP | CityPulse | FK:TCG | Operation CNTR:E PvPvE | Police, Sheriif, Park Ranger, EMS, Fire, & Mercs needed | Events

:mobile_phone: R:E City Companion App Is Now Live!

We just finished a new major quality-of-life update for Re:Envision City:

The R:E City Companion App

This is a web-based companion hub built to help players stay connected with the city even before they load in.

R:E City has always been focused on giving players direction, activity, and reasons to keep coming back. The Companion App is another step toward that goal.

Instead of wondering what is going on, players can now check the pulse of the city from one clean place.


:cityscape_at_dusk: What The Companion App Helps With

The Companion App gives players a simple way to view important city information, including:

  • CityPulse access
  • Server status
  • Player count
  • Discord connection/status info
  • Account linking support
  • Available player commands
  • Feature highlights
  • Quick access to R:E City information

This is especially useful for new players who want to understand what R:E City offers before joining, and for returning players who want to check what is going on before hopping in.


:mobile_phone_with_arrow: Built Into The City

The Companion App is also being connected directly into the in-city experience.

Players can access it from the CityPulse button inside the phone, making it feel like a true extension of the city instead of just another website.

CityPulse is already one of the core systems of R:E City, helping players discover activity, events, rankings, districts, businesses, sponsors, collabs, crisis alerts, and more.

Now the Companion App makes that information easier to access, easier to explain, and easier for new players to understand.


:compass: Why This Matters

A lot of FiveM servers leave new players asking:

“What do I do now?”

R:E City is being built to answer that question.

Between CityPulse, the Companion App, player businesses, events, custom games, Operation CNTR:E raids, racing, festivals, reputation systems, and city activity tracking, we are building a server where players can find their own lane without being left lost.

Whether you want to:

  • Run a business
  • Join Police or EMS
  • Build a crew
  • Race
  • Attend events
  • Play arcade games
  • Join Operation CNTR:E raids
  • Explore city systems
  • Build fame, heat, and reputation
  • Help shape a growing community

There is something here for you to start doing.


:rocket: Re:Envision City Is Looking For Players

We are actively looking for new players, business owners, emergency services, criminal crews, racers, event hosts, content creators, and community-minded roleplayers.

If you like joining a city early enough to actually make an impact, this is the right time.

Come build your name.

Come shape the pulse.

Come be part of what R:E City becomes.

:link: Join The Discord

Re:Envision City
Where legends leave legacies.

Re:Envision City Development Update

Hey everyone! We wanted to drop a quick update on what’s been happening behind the scenes with Re:Envision City.

We’ve been continuing to build the server around one main goal: giving players more things to do, more ways to stand out, and more reasons to stay involved without turning the server into pay-to-win.

Recent development has focused on:

Custom Cosmetic Access

We’re building a new foundation for free, premium, event, Discord-role, and Tebex-based cosmetics. This will support things like clothing, vehicle liveries, weapon skins, Operation CNTR:E cosmetics, and future festival/music-themed cosmetics. Everything here is strictly cosmetic only.

Arcade & Side Activity Expansion

Our Playcade system continues to grow with arcade-style games, cabinet interactions, local co-op ideas, and more fun side content that gives the city extra life outside of normal RP.

Story Mode & Mission Flow

We’re improving our story mission structure so players can follow guided content, meet characters, and branch into side missions naturally. We’re also working on cleaning up contract-style missions so objectives flow better without awkward item pickup blockers.

Business & City Systems

We’re tightening up business-related systems, including making sure business revenue collection is protected properly and only available to the actual owner. We’re also working toward better automatic business tracking inside the city apps.

Operation CNTR:E

Our co-op tactical content is continuing to expand with raid and infiltrate-style missions, custom cosmetics, stealth/combat improvements, and more unique mission scenarios.

Re:Envision City is still growing, and we’re building this server to feel different from the usual FiveM experience. Whether you want RP, businesses, missions, arcade games, custom cosmetics, emergency services, or just a city that keeps adding new things to discover, there’s a lot more coming.

Thanks to everyone who has been following the project and giving feedback. More updates soon.

Re:Envision City — nothing like you’ve ever experienced in another server.

Enjoyable city everyone or most should come try it out. prob the most chill city yet to play on!!!

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Thank you! I’m glad you’re having a great time :fire:
Happy to have you with us, dude :call_me_hand:

Come Join us!! New gang in town!! Need large amounts of money or items moved securely… Contact Jeff Hicks at bobcat security… Accepting recruits at Bobcat Security as well!!!

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:police_car_light: Re:Envision City Development Update :police_car_light:

We’re continuing to build Re:Envision City into something different from the usual FiveM RP loop.

Recent work has focused on expanding the city with more reasons to log in, explore, and build your character beyond basic jobs and standard patrol RP.

Here’s what we’ve been working on:

:zombie: Operation CNTR:E — PvE extraction-style contracts with looting, survival pressure, squad-based gameplay, and dangerous mission zones.

:video_game: R:E Games / Playcade — custom in-city arcade and game systems, giving players activities outside of normal roleplay.

:mobile_phone: City progression systems — more ways for players to build reputation, interact with city events, and feel like their character is part of a living world.

:oncoming_police_car: Public safety expansion — Police, Sheriff, Park Ranger, and Mercenary players all have room to grow, respond, and create stories.

:cityscape: More civilian paths — businesses, hobbies, events, content creation, and legal economy gameplay are all part of the long-term city direction.

We’re also staying committed to one major thing:

No pay-to-win.

Supporters may help the city grow, but we do not want money deciding who gets to win, dominate, or control the experience.

Re:Envision City is for players who want more than another copy-paste RP server. If you’re looking for a city with custom systems, active development, and room to help shape something early, now is a great time to come check us out.

ReEnvision City — nothing like you’ve ever experienced in another server.

:cityscape_at_dusk: Re:Envision City Development Update — New Systems, Release Candidate Content & Active Recruiting

We wanted to drop a real update for anyone following Re:Envision City or looking for a new FiveM community to join.

Re:Envision City is still being actively built as a Lite RP FiveM server focused on giving players more to do than the usual loop of grinding money, buying cars, and waiting for something to happen. Our goal is to build a city where emergency services, civilian life, events, custom games, action content, and community systems all work together.

Here is what we have been working on recently:

:joker: FK:TCG Release Candidate

One of our newest major additions is FK:TCG — Fateful Knights Trading Card Game.

This is a custom in-city trading card game system where players can collect cards, build decks, open packs, battle other players, and interact with a full card economy.

Current Release Candidate features include:

:joker: Custom card game table interaction
:crossed_swords: Player-vs-player card battles
:package: Pack tickets and card economy support
:money_bag: Wallet/payout systems
:sparkles: Holo and Prism card variants
:open_book: Rulebook and improved board layout
:flower_playing_cards: Starter deck support
:shopping_cart: Future collector/market expansion planned

FK:TCG gives players something completely different to do inside the city, whether they want to collect, trade, battle, or just take a break from normal RP and play a game within the world.

:crossed_swords: Operation CNTR:E

We are continuing work on Operation CNTR:E, our custom action/exfil-style content.

This system is built for players who want high-risk missions outside normal city RP. Players can take on dangerous operations, fight hostile threats, loot valuable gear, and deal with both PvE and PvP danger depending on the situation.

This gives action-focused players something intense to do without turning the whole city into constant chaos.

:video_game: R:E Playcade

R:E Playcade continues to grow as our in-city arcade and custom game platform.

Players can access arcade-style side content directly inside the city, including custom playable game modes. This is part of our bigger goal of making Re:Envision City feel like a place with actual entertainment, not just jobs and crime.

:police_car_light: Emergency Services & Response Gameplay

We have also been putting a lot of focus into making response-based gameplay more meaningful.

Police, Sheriff, Park Ranger, Mercenary, EMS, Fire, and dispatch-style gameplay are all important parts of the city. We want responders to have real things to do, civilians to have reasons to interact with them, and scenes to feel alive even when player crime is not the only thing happening.

We are especially interested in players who want to help grow:

:oncoming_police_car: Police
:star: Sheriff
:evergreen_tree: Park Ranger
:shield: Mercenary
:ambulance: EMS
:fire_engine: Fire Department
:telephone_receiver: Dispatch-style support

:newspaper: CityPulse, Events & Civilian Life

CityPulse is one of the systems helping Re:Envision City feel more active and connected.

It supports city news, reputation, events, sponsors, community activity, and systems that help reflect what players are doing in the world.

We are also continuing to focus on civilian life through:

:convenience_store: Businesses
:tada: Festivals and events
:performing_arts: Social scenes
:balance_scale: Legal work
:artist_palette: Hobbies and community activities
:chart_increasing: Reputation and city progression

Civilian players should have real reasons to log in, interact, build stories, and help shape the city.

:zombie: More Custom Content in Development

We have also been working on additional custom systems and game modes, including survival-style content, visual novel-style experiences, wildlife systems, companion features, and more ways for players to interact with the world.

Not every system is finished at the same stage, but the direction is clear: Re:Envision City is being built to feel different from the average FiveM server.

:eyes: Who We Are Looking For

We are currently recruiting players who want to help build the community from the ground up:

:oncoming_police_car: Police / Sheriff / Park Ranger / Mercenary players
:ambulance: EMS and Fire players
:telephone_receiver: Dispatch-minded players
:convenience_store: Business owners and civilian roleplayers
:movie_camera: Streamers and content creators
:hammer_and_wrench: Staff-minded community helpers
:performing_arts: Players who enjoy creating scenes, stories, and events
:joker: Players interested in FK:TCG collecting and card battles
:crossed_swords: Players interested in Operation CNTR:E action/exfil content

:money_with_wings: No Pay-to-Win

Re:Envision City is not being built around selling power.

Support should stay fair, cosmetic, fun, and community-focused. We want players to join because the city is worth being part of, not because someone paid to skip the experience.

If you are tired of cities that feel like the same framework with a different logo, come check us out.

Early players will have a real chance to help shape departments, businesses, events, systems, and the future of the city.

Re:Envision City — nothing like you’ve ever experienced in another server.

:globe_with_meridians: The New R:E City Website Is Live

We’ve launched the new home for Re:Envision City, giving new and returning players a clearer look at what makes the server different.

The website now includes:

:sparkles: An overview of R:E City and our Lite RP approach
:compass: Multiple paths including public safety, mercenary work, business, underground activity, hobbies, and competition
:video_game: Featured experiences like Operation CNTR:E, CityPulse, R:E City Response, FK:TCG, Hyper:Lane, Playcade, and Outbreak Online
:date: Weekly events, including CNTR:E Hazard Pay every Friday–Sunday
:hammer_and_wrench: Development previews and upcoming content
:open_book: Server rules and direct joining information

We’re continuing to expand the site alongside the server, with more community tools and information coming later.

:globe_with_meridians: Explore R:E City:

Re:Envision City — nothing like you’ve ever experienced in another server.