Every arena script ends a round the same way: a chat message and a teleport.
Ravn Win Sequence gives the end of a round an actual moment:
-
Result headline
-
Winner display
-
Standings board
-
Countdown to the next event
It does one job and does it well.
It does not run your arena, track scores, or control your game loop.
You send it a payload when a round ends — it handles the presentation.
Download
Get Ravn Win Sequence here:
Tebex: (insert Tebex link)
The resource is free. Tebex is used for delivery, updates and version tracking.
No dependencies
No framework. No database. No additional resource dependency.
Works identically on:
-
ESX
-
QBCore
-
Qbox
-
Standalone
It never touches player data. It only displays the information you send.
Installation:
ensure ravn_winsequence
That’s the whole install.
It does not block players
The overlay does not take NUI focus.
Players can still:
-
Move
-
Shoot
-
Type
-
Interact
while the sequence is playing.
This is useful for rotating arenas where the next round starts before the presentation has finished.
Triggering the sequence
Send the event when your round ends:
TriggerClientEvent('ravn_winsequence:play', src, {
title = 'PISTOL ARENA',
accent = 'gold',
winner = {
id = 12,
name = 'Mikkel',
kills = 7
},
standings = {
{
id = 12,
name = 'Mikkel',
kills = 7,
deaths = 2
},
{
id = 34,
name = 'Sofie',
kills = 5,
deaths = 4
},
},
nextMap = 'School',
})
Send the same payload to everyone.
Each client determines automatically whether the viewer:
-
Won
-
Lost
-
Drew
The headline, colour theme and confetti adjust automatically.
Features
-
Victory, defeat and draw states resolved per player
-
Standings board with medal colours
-
Your own position highlighted
-
Animated elimination counter
-
Live countdown footer
-
Five built-in accent themes
-
Add your own themes
-
“You placed 3rd · 5 kills” placement chip
-
Confetti only shown to the actual winner
-
Fully translatable
-
English locale included
-
Automatically cleans itself on resource stop
Configuration
The following files are open:
config.lua
locales/
Configure:
-
Display duration
-
Minimum and maximum duration limits
-
Standings row count
-
Sorting behaviour
-
Accent themes
-
Sound cues
-
Every visible string
Compatibility
Ravn Win Sequence works with any arena, minigame or round-based resource that can trigger a client event.
It does not matter how your system handles:
-
Teams
-
Weapons
-
Scores
-
Round logic
-
Player management
You provide the result data, and the sequence handles the presentation.
Information
| Download | Tebex |
| Price | Free |
| Dependencies | None |
| Frameworks | ESX, QBCore, Qbox, Standalone |
| Escrowed | No |
Installation
ensure ravn_winsequence





