Radio station change on execution of vehicle related native

What if anything can I do about the fact that the radio station gets ‘reset’ when I use a native that changes the properties of a vehicle?

In my instance I use the ForceVehicleEngineAudio native. Because I need to base my system around the fact that new players could join and they need the native called on their client I do an update request every 20 seconds.

Some system will be in place to prevent ‘spamming’ the native when the client is already aware of the new engine sound, however I can think of multiple instances where the radio change can be annoying.

Is there any good solution for this?