Hi all I’m curious can we manipulate where animals spawn such as cattle? If so how can I do this as I’d like to make cattle spawn near a farm I’m building.

Also I have set up my prop and it’s lod and the lod stays on at close distances is there a way to tweak that in codewalker as that is the program I’m using? How do I make my lod only appear from the standard distances GTA 5 lods for buildings use.

Scenario files contain these, I believe CodeWalker has a visual editor for this.

Don’t override lodDist in the entity, only set it in the archetype, and use parenting + lod .ymap files.

I appreciate the feedback. I hope you don’t mind me asking what would be required to stream a scenario of cattle placed in the world to the server after completing the project? Example: FxManifest or would it require something more complicated including coding etc.