Sanriku
1
Realistic money counting and converting script by Nicky.
Add immersive money handling to your city with configurable counting stations. Players can bundle and tally marked bills, then securely consolidate them into stacks.
Features:
- Syncing of money counts and conversion between client and server.
- Conversion of marked bills into optimized stacks.
- Permission and restriction options for balancing usage.
- Configurable stack sizes, conversion rates, and locations.
Details:
- QBCore compatible
- qb-target and qb-menu integration
- Locale translation support
- Progressbar feedback during processes
- Webhook logging of all transactions
- Permission based usage restriction
- Configurable counting locations and options
- Slash commands for admin controls
- Secure event validation to prevent exploits
- Optimized callbacks to prevent desync
- Resmon 0.00-0.01
Example location in config:
['1'] = { -- Index (ensure numbers are in order)
coords = vector4(-149.83, -645.43, 168.77, 95.91), -- Location of prop or interaction point
prop = true, -- Set true to spawn a prop, false if a prop already exists
maxBagWorth = 100000, -- Max worth per bag (stack of items)
restricted = false, -- Set true to restrict use to a certain gang or job
restrictType = '', -- (job | gang | item)
restrictName = '', -- (jobname | gangname | itemname) (also accepts ranks {['gangname'] = rank})
},
Other Work:
SG-Stuffies: [QBCore][PAID] SG-Stuffies
SG-Boatanchor: [QBCore][FREE] SG-Boatanchor
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| Code is accessible |
Yes (except server.lua) |
| Subscription-based |
No |
| Lines (approximately) |
~850 |
| Requirements |
qb-core, qb-inventory, qb-menu |
| Support |
Yes |