A hud thinking both for the player and for the cars. The design is based on the basics, the essential and necessary information to avoid blinding the player’s experience. It has an excellent consumption where its highest peak occurs when the player is riding in a car. Designed for those servers who are not looking for complexity but rather simplicity in their gaming experience.
Specs
Responsive design.
Resom: min: 0.03ms | max: 0.10.
NON-encripted code.
User frendly.
Seatbealt included with sound.
Speed counter(MP/H - KM/H).
Shows the radio frequency the player is connected to(default: 0.0mHz).
Then when this function will be implemented I’ll buy it with eyes closed. And besides that, you’ll have the first HUD on the forum with money and job display (on QBCore) .