[QBCore] [ESX] [Paid] NoLag Storage Units

[ script:oxmysql] SCRIPT ERROR in promise (unhandled rejection): Error: nocore-storageunits was unable to execute a query!
[ script:oxmysql] Table ‘qbcoreframework_587180.stashes’ doesn’t exist
[ script:oxmysql] DELETE FROM stashes WHERE stash = ? [“storage_11”]
[ script:oxmysql] > (@oxmysql/dist/build.js:22257)
[ script:oxmysql] > runMicrotasks (:0)
[ script:oxmysql] > processTicksAndRejections (node:internal/process/task_queues:96)
[ script:oxmysql] > async rawQuery (@oxmysql/dist/build.js:22224)
[ script:oxmysql]

When someone tries to delete his storageunit.

The database path is wrong. it’s not stashes, it’s stashitems.

That’s why I’ve put it in the config, because in the server I’m doing it is stashitems

Im having issues aswell, you dont have a discord server?

check if you have the right stashes table in the config

Just bought this resource.

Right after first launch i get the following error in my server console.

Any ideas?

Did you upload the sql?

yes.

my config:

Framework = ‘qb’,
Inventory = ‘’,
CoreName = ‘qb-core’,
OnPlayerLoadedName = ‘QBCore:Client:OnPlayerLoaded’,
TargetName = ‘qb-target’,
PlayersTable = ‘players’,
InventoryStashTable = ‘stashitems’,
QBInputName = ‘qb-input’,

Initially i had posted about not being able to get in touch with the developer of the resource in order to fix some issues with the script. But once contact was established the scripter went above and beyond to help me out with the script issues and was very quick with sorting our minor script issues!

Would deff recommend to anyone looking to purchase a very well made Storage Unit script.

NoLag Storage Units Version 2.0.0 Changelog

We’re thrilled to announce the release of NoLag Storage Units 2.0.0! This update represents a significant overhaul of our system, introducing a suite of powerful features and optimizations designed to enrich your FiveM storage management experience. Here’s what’s new:

  • Completely Rewritten Codebase: We’ve gone back to the drawing board, reengineering the entire script from the ground up. The result? A more optimized, efficient, and functional system that enhances performance and user experience.
  • Mandatory ox_lib Dependency: To streamline operations and compatibility, ox_lib is now an integral part of NoLag Storage Units, ensuring seamless integration and smoother gameplay.
  • Direct In-Game Storage Creation: Players now have the capability to create storage units on the fly within the game environment, providing a more intuitive and immersive experience.
  • Introduction of Police Raiding Capability: Adding a new layer of interaction, we’ve introduced a feature that allows law enforcement to conduct raids on storages, enriching the roleplay aspect of the game.
  • Advanced Storage Management Menu: A new in-game menu offers comprehensive management tools, allowing players and admins to edit storage details, view ownership, and check rental statuses with ease.
  • Keybind Interaction Option: For those who prefer a streamlined approach, we’ve added the ability to interact with storages using a keybind, offering an alternative to the targeting system.
  • Expanded Customization Options: Dive into an array of new settings for inventory, notifications, text UI, and logs, giving you more control over the storage experience.
  • Exclusive Support for ox_target: To refine targeting interactions, the script now exclusively supports ox_target, enhancing its functionality for those who use this system.
  • Storage Transferability: Players can now transfer ownership of their storages, facilitating a dynamic and interactive community environment.
  • Customizable Inventory Spaces: When creating a storage unit, choose the amount of inventory space to better suit various needs and scenarios.
  • Permanent Purchase Option: Introducing the ability to buy storage units permanently, ensuring lifetime access and use.

definitely not written by chatgpt