[QBCore] [ESX] NoLag - Properties System [Housing]

NoLag - Properties System v1.1.0

  • Added versioning (there’s a config option to disable it)
  • Added experimental options at the bottom of the config (like DisableModelValidation and ModelRequestTimeout)
  • Fixed a problem with removing keys
  • Fixed a problem with spawning custom props and shells (you need to set DisableModelValidation to true in the config if you are still experiencing it)
  • Fixed a problem with furniture rotating
  • Fixed a problem with furniture editing when the player left the server; the furniture status is now being reset
  • Changed the other half of the UI to purple

Updated files:

  • client/Functions.lua
  • client/Main.lua
  • client/Property.lua
  • client/creation/Creation.lua
  • client/furniture/entityselection.lua
  • client/furniture/main.lua
  • config.lua
  • server/Main.lua
  • server/VersionCheck.lua
  • web/

NoLag - Properties System v1.1.1

  • Added reasoning for money removing
  • Added non-owned properties in a building to show
  • Fixed a problem with the furniture/shell model loading
  • Removed the “ModelValidation” as it’s not needed

Updated files:

  • client/Building.lua
  • client/Functions.lua
  • client/creation/Creation.lua
  • client/furniture/main.lua
  • config.lua
  • fxmanifest.lua
  • server/Main.lua
  • server/VersionCheck.lua
  • server/frameworks/qb.lua

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How do i delete a created home?

You can delete a property only from the database atm.

Understood. Also how do i add furniture like pata and other custom furniture

How do i delete property’s?

/allproperties

It supports qbox, but there’s no integration with qbx_garages

How do i delete buildings? for some reason every time i create a property it goes to the building instead of the location im at. Nor will it allow me to delete the building.

1 Like

Hello @TOSHK003
Is there a command we can use to access the furniture management function? It would be helpful and efficient if players don’t have to run down to the door every time the want to place the next piece of furniture.

Thank you in advance for your reply. :slight_smile:

The menu can be accessed through F5 (by default)

hey im having an issue something about no hud i have esx and i am running esx properties under a different command. anyhelp?

having this with putting inventory in house ```

Put your export for toggling the hud in ToggleHud in the config

working now thank you!!! also when u add a property make sure u add the inventory and clothing option when building!! thank you so much for your help!!!

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Hey dose it have the options to create and choose stash weight/slots in creation?

I bought this script several days ago and i get weird errors, and then the script doesnt work anymore. so i have to restart it.

If more peoples would have houses, i could restart this script every second. that makes no sense.

Here is the error i get:
SCRIPT ERROR: @ox_lib/imports/zones/client.lua:203: attempt to index a nil value (field '?')

It’s on Client-side (F8).

It happens if i re-/enter the interaction-point. sometimes on first time, sometimes on Xth time. its random. but it happens really often.

Any suggestions?
ox_lib is the newest version (3.30.5).

In this state the Script is not working / usable at all.

Can anyone help with with loaf garage integration? Also cant get interactable points to work