[qbcore] [esx] gps system

[QBCORE] [ESX] GPS SYSTEM

Features:

GPS Tracker: Place the item on a vehicle to know where it isfor a period of time.
Search Radar: System that measures the distance untill your object.

Highly customizable:


Support will be given

Easy implementation on other scripts

PREVIEW
BUY

Code is accessible Yes (Only config)
Subscription-based No
Lines (approximately) 400
Requirements None
Support Yes
3 Likes

Looks really neat!

Few questions:
Can the blips be disabled?

Does the distance meter work after applying the GpsItem? Or is just the blip?

Any chance the distance meter can be locked to not display over 1000? So if target goes over 1000 away, it just says 1000 still. The idea here is that the signal is loss/too far to determine exact distance.

I’d love to add these in for my cops to add some more RP to chases and heist demands.

Thanks!

Product : Portable Tracker

Review
Easy install the boys are happy to help in changing things for us, Very well thought through and even able to work with other scripts :slightly_smiling_face:

Own both of there latest scripts and have been so happy with them all :slight_smile:

2 Likes

Hi and thank’s for your inquiry.
There are two distinct scripts inside, and one does not function with the other.
GPS Tracker that you install on vehicles, only shows blips to it´s user, so their required.
The Search Radar is for people to use in their scripts, for instance:
You have a script that marks some coords in the map, and players just go there, with search radar, instead, you mark those coords to it, to make players look for it, if you lock it to 1000, makes much harder, and since it also mesures Z coord, you could be making it impossible to find, so we did not add the option for that simple reason.
Hope it helps.

You left this out

Thanks for the reminder!

1 Like