QBCore | Advanced Weapon Reload System with Attachment Support
Key Features:
Configurable Attachments:
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Supports both clip and drum attachments.
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Automatically adjusts weapon’s max ammo based on equipped attachments (e.g., +10 for clip, +30 for drum).
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You can change the values at Config.DrumAttachments = { and Config.ClipAttachments = {
Ammo
- This will not use ammo as item. You just need the right ammo for your gun, and by pressing R, it will reload.
- It will not reload if the ammo in your inventory is wrong or does not exist.
Realistic Reloading:
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The system allows for realistic ammo management based on the weapon type and attachment.
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Press the ‘R’ key to reload, removing corresponding ammo from the player’s inventory.
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Exclusion List for Weapons Without Ammo:
- Exclude specific weapons from the reloading process, ensuring that certain weapons (e.g., melee or specialty) behave as intended.
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Optimized Performance:
- Efficient server-side and client-side scripts, ensuring smooth performance even under heavy server loads.
Easy Configuration:
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All settings are stored in external configuration files, making it easy to customize for your server’s specific needs without modifying core files.
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Installation instructions inside
Requirements:
- qb-core
Preview
FiveM_b2944_GTAProcess_dePFKgPksI.mp4 - Google Drive
TEBEX
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 400 lines |
Requirements | QBCore Framework |
Support | Yes |