Description
AC-CarTheft is a QBCore-compatible vehicle theft mission script designed for realistic and configurable gameplay.
Players are tasked with stealing specific vehicles and delivering them to designated drop-off points — with optional police alerts, cooldowns, and dynamic rewards.
The script is optimized for performance, easy to configure, and provides a balanced FiveM mission experience that fits seamlessly into RP servers.
Features
- Fully customizable mission structure
- Adjustable cooldown and reward settings
- Configurable police system (AI wanted level or real QBCore police alerts)
- Defined vehicle list for theft missions
- Smooth delivery sequence with mission logic handled server-side
- 100% open source and beginner-friendly code
- Optimized and lightweight (0.00 ms idle)
Configuration
All settings are controlled through config.lua:
- Enable or disable police alerts
- Set AI or QBCore police responses
- Adjust cooldown duration between missions
- Define payout per mission
- Add or remove vehicles from the theft list
Preview Video
Watch the full showcase here:
Download
Requirements
- QBCore Framework
- ox_lib (for notifications and text UI)
- ox_target or qb-target (optional, for interaction)
Installation
- Download the resource from GitHub.
- Place it in your
resourcesfolder. - Add this to your server.cfg:
ensure ac-cartheft
- Configure your
config.lua. - Restart your server and enjoy the mission.
Performance
- Idle: 0.00 ms
- During mission: ~0.02–0.05 ms
Tested on a live QBCore environment with 12 concurrent players.
No remote code loading or encryption is used.
Developer
Author: Alex Carton
GitHub: AlexCarton
Resource Information
Code is accessible: Yes
Subscription-based: No
Lines (approximately): ~600
Requirements & dependencies: QBCore, ox_lib
Support: Yes
Notes
- This script is free and open source.
- It does not use encryption or obfuscation.
- It follows the FiveM Platform License Agreement and Rockstar’s Community Guidelines.
- No real-world brands or copyrighted assets are included.
