QQ Market β a real economy engine for FiveM
Give your server a living, player-run economy β and your players a reason to log in. QQ Market replaces fixed-price NPC shops with a real market where players set every price through supply and demand: they post buy and sell offers that match automatically. Itβs the player-driven economy that made EVE Online legendary β regional markets, arbitrage, speculation, black markets β brought to FiveM, where prices genuinely diverge between locations.
No prices to hard-code, no economy to hand-balance. You drop it in; your players build the market.
Get it
Buy on Tebex β QQ Market on QQ Engineering
What it unlocks
QQ Market isnβt a static shop with prices baked into a config β itβs a market your players move, and a whole layer of emergent gameplay you never have to script.
- A new player playstyle β buy low at the Docks, sell high in Sandy Shores: a full trading career, no extra scripts needed.
- Engagement that compounds β a live market gives players a reason to log in, check prices and act every session; every trade needs a counterparty, so the economy pulls players toward each other.
- Arbitrage β Global, Isolated and Hybrid market modes create real price gaps between locations for players to exploit.
- Black markets β run an Isolated market as a shadow economy of its own: drugs, contraband and illicit supplies, fully cut off from the legal one.
- Player-run markets β players place their own market in-world with a license item and earn the trading fees from it.
- Makes your other systems matter β crafting, gathering and jobs finally feed one connected economy: what your players produce has a real market and a real, moving price.
- A money sink you control β market and withdrawal fees are skimmed on every trade and leave the economy: a configurable lever against money inflation on cash-heavy servers.
Built like a real exchange
Real trading mechanics
- Live price chart β recent trade prices as a line beside the buy/sell board, so players read the trend before they trade.
- Limit buy and sell orders with price-time (FIFO) matching and partial fills.
- Price improvement β a buyer matched to a cheaper ask is refunded the difference automatically.
- Direct buy-from-listing and sell-into-bid, plus a one-tap quick-sell.
Multi-market & live control
- Multiple NPC / prop market locations with map blips.
- Global / Isolated / Hybrid modes, switchable without a restart.
- Player-owned markets β placed in-world with a license item.
Warehouse & market wallet
- A personal item warehouse and a market wallet with deposit / withdraw.
- Configurable market fee plus an optional withdrawal fee.
Modern web UI
- Four clean views β browse the market, trade any item, manage your warehouse and track your live orders β in a dark trading-desk theme with search and color-coded buy/sell.
- Fully localized in 7 languages β
EN /
FR /
ES /
DE /
PL /
RU /
UK β across both server notifications and the web UI. - No runtime CDN β UI libraries are bundled, so it works on offline, firewalled and strict-CSP servers. Rename-safe.
Safe & operator-friendly
- Server-side validation on every trade β exploitable logic never runs on the client.
- Race-safe balances and stock β no negative balances, no double-fills under concurrent load.
- Parameterized SQL throughout.
- Discord webhook logging of trades and admin actions.
- Everything lives in one
config.luaβ limits, fees, money source (cash/bank), interaction key, accent color, markets and items. Inventory and target are config options.
Requirements & compatibility
- Framework: QBCore, Qbox (
qbx_core) or ESX Legacy β auto-detected on start. - Dependencies (all free):
oxmysql,ox_inventory. - Optional:
MugShotBase64for character photos. - Inventory:
ox_inventory(qb-inventoryplanned). Database:oxmysqlβ tables auto-create on first start (install.sqlincluded).
FiveM Asset Escrow System
The compiled code is protected with the FiveM Asset Escrow System. Everything you need to configure and reskin stays fully open and editable: config.lua, all locales/*.lua files, and the entire web/ UI. This is a paid, escrow-protected resource β not open source.
Support & documentation
- Discord (fastest support): QQ Engineering
- Documentation / install & config guide: Documentation β QQ Market Β· QQ Engineering
- Email: qqdevelopmentfivem@gmail.com
Information
| Code is accessible | Partially β config.lua, locales/*.lua and the web/ UI are open; core is escrow-protected |
| Subscription-based | No β one-time purchase, single-server license, lifetime updates |
| Lines (approximately) | ~9,700 (server + client + web UI; excludes config & locales) |
| Requirements | QBCore / Qbox / ESX Legacy Β· ox_lib Β· oxmysql Β· ox_inventory Β· MugShotBase64 (optional) |
| Support | Yes β Discord, documentation & email |




