Happy New Year Guys, We are excited to present our 1st script of the year. The most advanced multi-crafting system on FiveM in which you can do literally everything it is the best budget-friendly script which is an all-in-one package and saves you money from buying different scripts for different purposes you will get everything in it
Interface |
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Features |
- Supports Both QB/ESX [No need to buy again if you switch to another framework you get both versions support]
- Modern UI + Responsive to all screen resolutions
- You can Create Unlimited Portable Crafting Tables
- You can Add Unlimited Static Crafting Locations/Stations
- Contains Unique Leveling System
- Crafting Supports Both Target + Without Target Interactions
- Crafting Tables are synced between players
- You can do crafting in a group with your friends
- You can add any crafting table prop
- Every crafting table is unique and can be configured to contain different crafting materials
- Your Crafting Tables can be seen in the map as well (Changeable in Config)
- You can customize or enable blips for certain crafting locations (Editable in Config)
- You can have different UI Themes for different crafting stations or tables
- Crafting Images automatically fetches from your inventory and you also have the option to have custom images as well
- You can create unlimited categories and unlimited item sections
- Supports Job crafting as well you can restrict crafting locations for jobs
- Script automatically checks if you have enough items to craft and display that on UI (No Need to open and check your inventory again n again)
- You can have different animations on different crafting stations
- Comes with admin commands to set crafting levels
- Highly Optimized [0.00ms] All Time
- Highly Configurable config
- Easy to Use and Run (No Prior Knowledge Needed)
- Language Editor
- For More Features Check Config + ReadMe
- Check the Update Section Below for the Latest Updates
Config Preview |
Links |
Purchase
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[ This Script is Part of Standard Series ]
UPDATE 1.1
- Added Blue Print feature where you can configure some items to be not removed after crafting
- Individual Levelling System where you have different leveling systems on different crafting
- Added a New way of creating levels that functions automatically it will automatically create a database (No Need to do anything) where you can see players crafting info
UPDATE 1.2
- Introduce the ability to restrict crafting to specific gangs with the Gang Crafting feature
- Introduce the ability to customize the placement of crafting tables
- Included the option to add mini-game elements to the crafting process and set consequences for failure
- Incorporated a configurable crafting success rate system
- Includes an auto-update checker to notify you of updates
UPDATE 1.5
- Now you can use Crafting without a target system
- UI Revamped
- Added UI Animations
- Added Outline to Table Spawner
- Utilisation of ox_lib for more framework compatibility
UPDATE 1.6
- Craft Quantity Customization:
Added a new feature that allows players to adjust the quantity of items they craft. This feature includes optional settings to disable this on individual item - Flexible XP and Level System:
Implemented a versatile experience (XP) and level system that offers customization options. It supports a maximum level cap, customizable XP requirements for each level, and automatic handling of default XP values for unspecified levels. - Table Targeting Prevention:
Implemented a safeguard that prevents players from targeting or interacting with crafting tables that are already spawned by the game map. - Player Profile Picture Control:
Introduced an option to enable or disable player profile pictures in UI. - Open Source Code:
Added additional open functions for both the client and server sides. These functions can be freely customized to meet specific gameplay or resource integration requirements, providing more flexibility for developers. - New Event Trigger for UI:
Introduced an event trigger that activates whenever the UI is opened or closed. This event enhances script connectivity with other resources.
UPDATE 1.7
- Total UI Revamp:
The user interface has undergone a complete overhaul - More Modern Look:
The script now features a more modern aesthetic - Total Code Refactoring:
The entire codebase has been refactored for improved efficiency and readability - Open Source Code:
Much of the code has been made open source, allowing for free editing - Config Optimization:
Unnecessary code has been removed from the config, resulting in overall code optimization - Bug Fixes:
Resolved an issue with the ox_target system and multiple crafting location - New Feature:
Added a new feature to enable or disable the complete Level/XP System
Code accessible | Partially |
Subscription-based | No |
Lines | 2000+ |
Requirements | No |
Support | Yes |
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