Pure mode client restart crash on RTX 5060 Ti (ERR_GFX_STATE / OUT_OF_DEVICE_MEMORY)

What is the issue you’re having?

Voici le rapport rempli avec toutes les infos qu’on a collectées :

What is the issue you’re having?
When connecting to a server with pure mode enabled (sv_pureLevel), RedM must restart its client process to switch build/apply pure mode (launch args show -switchcl:). During this restart, the game consistently crashes or gets stuck on the “no-ui” (“:(”) screen. Two distinct crash types have been observed during this exact transition:

RAGE error: ERR_GFX_STATE (crash_hash: redm.exe+25B22EF)
Failed to allocate memory for Vulkan. VkResult: VK_ERROR_OUT_OF_DEVICE_MEMORY (crash_hash: glue.dll+937C2)

Logs show EADDRINUSE (libuv) socket conflicts occurring at the same time as the switch, suggesting the old process (referenced by -switchcl:) may not be fully releasing GPU/VRAM and network port resources before the new process attempts to reallocate them. First-time launches (fresh cache, no pure mode) work perfectly fine — the crash is specific to the build-switch/pure-mode-restart step.

What have you tried already to fix the issue?

Deleted RedM cache folder
Switched UpdateChannel: beta → canary (both tested, same crash on transition)
Reinstalled NVIDIA driver via DDU + clean install
Tested both Vulkan and DX12 graphics API
Disabled NVIDIA overlay
Verified/killed lingering RedM/RDR2 processes before each test (RedM.exe, RedM_ROSService, RedM_b1491_GTAProcess.exe, RedM_ChromeBrowser)
Full system restarts between attempts
Confirmed only Studio driver installed (previously had both Game Ready + Studio installed simultaneously — removed the conflict)

What server did you get this issue on?

178.208.177.134:30120 (pure mode enabled server)

Windows version

Windows 11 24H2/25H2

System specifications

GPU: NVIDIA GeForce RTX 5060 Ti (PCI ID 10de:2d04)
NVIDIA Driver: v610.62.0.0 (Studio driver)
Vulkan API version: 1.4.341
RDR2 build: 1.0.1491.50 (b1491)

Antivirus software

defender windows

CitizenFX crash zip file (‘Save information’ on a crash)

CfxCrashDump_2026_07_13_20_06_50.zip (2.05 MB)

Log files

CitizenFX_log_2026-07-13T200613.log (56.6 KB)

Additional comments

This appears to be an RTX 50-series-specific timing/resource-handoff issue in the pure mode client restart mechanism (-switchcl), likely related to the recently merged RedM pure mode support (still canary-only as of writing). Both crash types occur ~7-8 seconds after the new process reaches the Render init stage, always during the switch — never on a normal (non-pure) connection. Happy to provide additional dumps or test proposed fixes if a dev wants to follow up.

Hello, this is a friendly reminder because this is your first time creating a topic (or it has been a while since your last topic) in this category.

Please note that most of the support is provided by the Cfx.re community on a voluntary basis. We ask you to be patient; there is no guarantee we have a solution to your problem(s). To avoid unnecessary/duplicate topics, please browse the forums before creating a topic.

To improve your chances of your issue(s) being solved, please provide as much information as possible about the issue(s) you are having. Also —whenever possible— please use the template given to you when creating a topic.

Thanks for keeping these forums tidy!
:mascot: