Turn ordinary stores into immersive robbery experiences with ProjectLS Store Robbery, a fully interactive heist system designed for RedM / VORP servers. This script transforms store robberies from simple interactions into multi-stage criminal operations packed with puzzles, tension, and dynamic events.
Players must plan their robbery, break into the register, uncover hidden clues, search the store, and escape before time runs out.
Perfect for serious RP servers looking to add depth, risk, and replayability to criminal gameplay.
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Multi-Stage Robbery Gameplay
This script introduces a full robbery flow instead of a single interaction.
VIDEO - https://www.youtube.com/watch?v=Zmmal3LR5Gs
TEBEX - https://projectls.tebex.io/category/redm-scripts
Heist Flow
Player fires weapon inside the store to initiate the robbery
Alarm triggers and the robbery timer begins
Register lockpicking & memory minigame
Hidden note appears revealing a secret code
Players search the store using puzzle minigames
Hidden stash may be discovered requiring the memorized code
Escape before the robbery timer expires
Each robbery feels like a mini heist mission.
Custom Minigames Included
Register Cracking Memory Game
Players must memorize and repeat sequences to unlock the register.
Features:
- Increasing difficulty
- Randomized sequences
- Configurable rounds
- Failure penalties
Maze Search Minigame
Searching drawers and shelves triggers a puzzle where players must navigate through a maze.
Features:
- Random maze generation
- Random start & exit locations
- Breakable obstacles
- Time pressure mechanics
Breaking walls reduces the timer, forcing players to decide between solving the maze or smashing through it.
Hidden Note & Code System
When the register is cracked, players discover a hidden note containing a secret code.
Later during searches, players may uncover a hidden stash which requires entering the correct code.
This creates:
• Memory based gameplay
• Increased tension
• Risk vs reward decisions
Robbery Timer System
Once the robbery starts, a global heist timer begins.
Features:
- On-screen heist timer HUD
- Time penalties for mistakes
- Dynamic failure conditions
- Server synchronized timer
Players must finish searching before time runs out.
Alarm & Immersion System
When the register is opened:
• Store alarm activates
• Sound plays inside the building
• Police notifications trigger
This creates intense robbery scenarios.
Interactive Search System
Stores contain multiple searchable areas.
Each location can reward:
• Cash
• Items
• Random loot
• Hidden stash discovery
Search spots are fully configurable per store.
Highly Configurable
Everything is customizable via config:
- Stores
- Search locations
- Loot tables
- Minigame difficulty
- Heist timers
- Alarm duration
- Cooldown timers
- Shooting start distance
Server owners can easily tailor the system to their economy and RP style.
Built for RedM RP Servers
Designed specifically for immersive Red Dead RP environments.
Perfect for:
• Economy servers
• Criminal roleplay
• Law vs outlaw gameplay
• Dynamic robberies
Each robbery becomes a story-driven event, not just a quick cash grab.
Performance Friendly
Optimized loops and event-based systems ensure the script remains lightweight even with multiple players online.
Requirements
- RedM
- VORP Core / VORP Inventory - (Adding Other Inventories ASAP)
- ox_lib
What You Get
Full store robbery system
Register cracking minigame
Maze search minigame
Hidden stash code system
Alarm & robbery timer system
Configurable stores and loot
Fully optimized client & server scripts
Perfect For Servers That Want
- Deeper criminal gameplay
- Interactive robberies
- Skill-based heists
- Replayable content
Checklist
- [ Y ] I have reviewed the latest version of the Releases rules.
- [ Y ] I have included a detailed description of my work as described in the rules.
- [ Y ] I have included a download link or a store link.
- [ Y ] I have filled out the required information at the end of the topic
| Code is accessible | Partial |
| Subscription-based | No |
| Lines (approximately) | 2000+ |
| Requirements | Ox_Lib / VORP Core / VORP Inventory |
| Support | Yes - Discord - ProjectLS |




