🎣 ProjectLS Fishing System | Premium RedM Fishing Experience | VORP Framework / Inventory

Transform fishing from a side activity into a full gameplay experience.

ProjectLS Fishing is a premium, feature-rich RedM fishing system built for serious RP and progression-focused servers. Designed to create long-term player engagement, realistic gameplay loops, competition, and immersive fishing mechanics.

Whether players want to relax by the lake, head into deep waters with friends, or compete to land the biggest catch β€” this system delivers a polished, rewarding experience.


VIDEO - ProjectLS - Fishing And Boat Rental

TEBEX - ProjectLS Β· RedM Scripts


:high_voltage: Key Features

:fishing_pole: Multiple Rod Types & Fishing Zones

Different rods support different fishing environments for realistic progression and gameplay.

Rod Examples

  • Basic Rod β†’ Lake Fishing
  • River Rod β†’ River Fishing
  • Deep Sea Rod β†’ Ocean Fishing
  • Pro Rod β†’ Multi-Zone Fishing

Fishing in the wrong zone? Players are prevented from using incorrect equipment.


:fish: Interactive Fishing Minigame

Fishing is no longer β€œpress button and wait.”

Features:
:check_mark: Tension-based gameplay
:check_mark: Reel progression system
:check_mark: Skill-based catch mechanics
:check_mark: Fish struggle mechanics
:check_mark: Difficulty scaling by fish type

A polished UI keeps players immersed while making catches feel rewarding.


:backpack: Fishing Bag Storage System

Dedicated fishing storage designed specifically for the profession.

Players can:

  • Store fishing equipment
  • Store caught fish
  • Withdraw gear when needed
  • Organize supplies before trips

Perfect for progression and economy-focused servers.


:busts_in_silhouette: Multiplayer Group Fishing

Fish together with friends.

Features:
:check_mark: Create fishing groups
:check_mark: Public or private groups
:check_mark: Password-protected groups
:check_mark: Live player syncing
:check_mark: Group progression tracking

Turn fishing into a social activity instead of a solo grind.


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:motor_boat: Boat & Dock Support

Designed for immersive gameplay both on land and water.

  • Lake fishing
  • River fishing
  • Deep sea fishing
  • Dock interactions
  • Boat-ready gameplay

Perfect for survival, economy, and roleplay servers.


:chart_increasing: Progression & Competition

Reward long-term player engagement.

Includes:

  • Catch progression
  • Competitive gameplay loops
  • Rewarding grind systems
  • Larger fish challenges
  • Skill-based fishing mechanics

Built to keep players coming back.


:tropical_fish: Massive Fish Variety

Support for multiple fish species, catch sizes, rarity balancing, and configurable rewards.

Create your own economy around:

  • Selling fish
  • Trading
  • Fishing jobs
  • Server events
  • Competitions

:gear: Highly Configurable

Built for server owners.

Configure:
:check_mark: Fishing zones
:check_mark: Rod restrictions
:check_mark: Fish tables
:check_mark: Rewards
:check_mark: Storage systems
:check_mark: Minigame difficulty
:check_mark: Spawn logic
:check_mark: Economy balancing

No hardcoded limitations.


:laptop: Optimized & Stable

:check_mark: Fully tested
:check_mark: Performance-friendly
:check_mark: Clean gameplay flow
:check_mark: Smooth UI experience
:check_mark: Multiplayer compatible
:check_mark: Designed for long-term server use


:fire: Perfect For

  • Serious RP Servers
  • Economy Servers
  • Survival Servers
  • Progression-Based Communities
  • Immersive RedM Experiences

:movie_camera: Showcase

Watch the full showcase video to see the system in action.- ProjectLS - Fishing And Boat Rental


:package: Dependencies

  • VORP Framework
  • VORP Inventory

:speech_balloon: Support

Support included for installation issues and setup guidance.

Contact Us On Discord For Assistance - ProjectLS


Give your players a fishing system they actually want to spend hours using.

ProjectLS Fishing β€” more than just fishing.

Checklist

  • [ Y] I have reviewed the latest version of the Releases rules.
  • [Y ] I have included a detailed description of my work as described in the rules.
  • [Y ] I have included a download link or a store link.
  • [Y ] I have filled out the required information at the end of the topic
Code is accessible Partial
Subscription-based No
Lines (approximately) 6000+
Requirements VORP Framework / VORP Inventory
Support Yes