Transform fishing from a side activity into a full gameplay experience.
ProjectLS Fishing is a premium, feature-rich RedM fishing system built for serious RP and progression-focused servers. Designed to create long-term player engagement, realistic gameplay loops, competition, and immersive fishing mechanics.
Whether players want to relax by the lake, head into deep waters with friends, or compete to land the biggest catch β this system delivers a polished, rewarding experience.
VIDEO - ProjectLS - Fishing And Boat Rental
TEBEX - ProjectLS Β· RedM Scripts
Key Features
Multiple Rod Types & Fishing Zones
Different rods support different fishing environments for realistic progression and gameplay.
Rod Examples
- Basic Rod β Lake Fishing
- River Rod β River Fishing
- Deep Sea Rod β Ocean Fishing
- Pro Rod β Multi-Zone Fishing
Fishing in the wrong zone? Players are prevented from using incorrect equipment.
Interactive Fishing Minigame
Fishing is no longer βpress button and wait.β
Features:
Tension-based gameplay
Reel progression system
Skill-based catch mechanics
Fish struggle mechanics
Difficulty scaling by fish type
A polished UI keeps players immersed while making catches feel rewarding.
Fishing Bag Storage System
Dedicated fishing storage designed specifically for the profession.
Players can:
- Store fishing equipment
- Store caught fish
- Withdraw gear when needed
- Organize supplies before trips
Perfect for progression and economy-focused servers.
Multiplayer Group Fishing
Fish together with friends.
Features:
Create fishing groups
Public or private groups
Password-protected groups
Live player syncing
Group progression tracking
Turn fishing into a social activity instead of a solo grind.
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Boat & Dock Support
Designed for immersive gameplay both on land and water.
- Lake fishing
- River fishing
- Deep sea fishing
- Dock interactions
- Boat-ready gameplay
Perfect for survival, economy, and roleplay servers.
Progression & Competition
Reward long-term player engagement.
Includes:
- Catch progression
- Competitive gameplay loops
- Rewarding grind systems
- Larger fish challenges
- Skill-based fishing mechanics
Built to keep players coming back.
Massive Fish Variety
Support for multiple fish species, catch sizes, rarity balancing, and configurable rewards.
Create your own economy around:
- Selling fish
- Trading
- Fishing jobs
- Server events
- Competitions
Highly Configurable
Built for server owners.
Configure:
Fishing zones
Rod restrictions
Fish tables
Rewards
Storage systems
Minigame difficulty
Spawn logic
Economy balancing
No hardcoded limitations.
Optimized & Stable
Fully tested
Performance-friendly
Clean gameplay flow
Smooth UI experience
Multiplayer compatible
Designed for long-term server use
Perfect For
- Serious RP Servers
- Economy Servers
- Survival Servers
- Progression-Based Communities
- Immersive RedM Experiences
Showcase
Watch the full showcase video to see the system in action.- ProjectLS - Fishing And Boat Rental
Dependencies
- VORP Framework
- VORP Inventory
Support
Support included for installation issues and setup guidance.
Contact Us On Discord For Assistance - ProjectLS
Give your players a fishing system they actually want to spend hours using.
ProjectLS Fishing β more than just fishing.
Checklist
- [ Y] I have reviewed the latest version of the Releases rules.
- [Y ] I have included a detailed description of my work as described in the rules.
- [Y ] I have included a download link or a store link.
- [Y ] I have filled out the required information at the end of the topic
| Code is accessible | Partial |
| Subscription-based | No |
| Lines (approximately) | 6000+ |
| Requirements | VORP Framework / VORP Inventory |
| Support | Yes |








