Problems with modified textures

Hi all!

I have this problem with ATMs. So I’ve made custom textures for all the ATMs in game, but it doesn’t load them correctly. The background color is something different than in the files.

It should look like this, as it works in OpenIV:

It looks like this ingame:

These should be correct settings:

Thank you for helping me! :slight_smile:

The one in OpenIV and in-game look like two different ATM’s

Well that is not the point. I’ve replaced all of the ATMs with same liveries. There are 3 different ATMs at the game, and those other looks different, but still not like in OpenIV.

It could be the material or even the vertex colors affecting the appearance.

That I think for sure is the reason for it. Pretty hard or even impossible to change those, right?

You can change them with apps like 3DS Max

You need to import the model into 3DSMax with GIMSEvo. I remember converting all the ATMs in my server to Halifax Bank (UK) and having to mess around with the material and vertex colors to get the right look.