Problem with ESX_identity 'CurrentIdentity'

Hello all,

It’s my first post and I post that because I don’t see that anyone has my problem. I am using last version of ESX_Identity and I am registering my character correctly, firstname, secondname, etc… But when I do join on the server:

And here is the block that is failing:

RegisterNetEvent('esx:playerLoaded')
AddEventHandler('esx:playerLoaded', function(playerId, xPlayer)
	if alreadyRegistered[xPlayer.identifier] == true then
		local currentIdentity = playerIdentity[xPlayer.identifier]

		xPlayer.setName(('%s %s'):format(currentIdentity.firstName, currentIdentity.lastName))
		xPlayer.set('firstName', currentIdentity.firstName)
		xPlayer.set('lastName', currentIdentity.lastName)
		xPlayer.set('dateofbirth', currentIdentity.dateOfBirth)
		xPlayer.set('sex', currentIdentity.sex)
		xPlayer.set('height', currentIdentity.height)

		if currentIdentity.saveToDatabase then
			saveIdentityToDatabase(xPlayer.identifier, currentIdentity)
		end

		Citizen.Wait(1000)
		TriggerClientEvent('esx_identity:alreadyRegistered', xPlayer.source)

		playerIdentity[xPlayer.identifier] = nil
	else
		TriggerClientEvent('esx_identity:showRegisterIdentity', xPlayer.source)
	end
end)

Anyone with a solution?

Thank you,

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