im doing a npc car valet parking system but when a player shoots the npc car or nearby the npc they start to drive in another way and doing rage driving.
There any way to prevent it?
I tested with:
SetDriverAggressiveness(driverPed, 0.0) SetDriverAbility(driverPed, 1.0)
But it doesnt works. Any idea?
Do I have to encapsulate these functions in a loop while the npc is driving?