Portis Delivery β The Ultimate Phone-Based Courier Script
A fully standalone, phone-integrated courier delivery system. Players receive orders, pick up packages, and deliver them β all through their in-game phone. Built for performance, flexibility, and immersion.
NPWD doesnβt support custom apps via exports, so itβs not compatible with this system. Currently supported: lb-phone, gksphone, yseries, 17mov, and lb-tablet.
hello there you made a good relase but i have 1 concern that is it posible to add framework based funciton to have the add xp remove xp get xp cuz every server uses there own defined xp if it posible to ad getxp removexp addxp function open
Thanks for the suggestion β makes total sense. In the next update weβll be adding server-side exports (GetXP, AddXP, RemoveXP, GetLevel and a few more) so you can fully sync the courier XP with your serverβs own system from your side.
-- Server Exports
local xp = exports['portis-delivery']:GetXP(source) -- number
local level = exports['portis-delivery']:GetLevel(source) -- number
local needed = exports['portis-delivery']:GetXPForNextLevel(source) -- number (0 if max level)
local stats = exports['portis-delivery']:GetPlayerStats(source) -- table (level, xp, deliveries, earnings, streaks, ...)
exports['portis-delivery']:AddXP(source, 100) -- adds 100 XP, triggers level-up if reached
exports['portis-delivery']:RemoveXP(source, 50) -- removes 50 XP (clamped at 0)
exports['portis-delivery']:SetXP(source, 0) -- resets to level 1, then awards N XP
exports['portis-delivery']:SetLevel(source, 10) -- sets level directly (clamped to MaxLevel)
i think you missunderstood me i wonderd a open funciton module where i can inject xps like get xp get level next level what u added but i want to inject my xp system on ur resource
Question i noticed it says the code is partially accessible, which parts are accessible and are the plans to have a non escrowed version in the future, however from the preview pictures the app looks really good and clean.