Porfiler client with 16ms idle for 1ms script

Hi all,

I have a little question. I made a nice optimisation on our server but, there is a little joke. When i do a Profiler Record, i can see a loop at 17ms with only 1ms for script. 16ms is for Idle Time … what is idle time for Profiler Record ?

I have trying with zero streaming resources, and no change.

Any one can explain me how to reduce idle time, and wath is it ?

Thx a lot.

What do you mean by ‘idle time’, even?

Sorry, i have missed the screenshot.

This is an exemple in bad condition. There is a long time with Idle Time … what is it ?

The game itself running, or waiting for vsync, or such.

Ok, thx, and how to do for known what the client Waiting ?

For exemple on this pict, i am alone on the server.