Population density restrictions needed?

So after a community-wide test for us, we are very happy with the results that came from it! We will permanently be switching to OneSync and capping at 64 slots for the time being. Now, along with the known issues so far we also encountered pop density spawning to be out of control at times.

some examples:


Just reporting it here so everyone is aware if they haven’t been made aware of it yet. We will be setting population restrictions via scripts for the time being.

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I believe this might be caused by lack of some world grid patches. I’ll look into it, thanks.

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Its really out of control. Spawning a lot of copies

Yeah that’s definitely world grid caused issue. We found few places where patches was missed. There was the same issue with helicopters/planes back in 2018-2019 in FiveM’s OneSync.

Should be way better on canary now. This is not a perfect fix and some rare unwanted spawns could appear at times, but way better than was before (rare + not much at the same time) according to local tests. Production push would be done next week most likely.

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