Hello, could it be made that every certain amount of firing the shield breaks or the collision of the shield is deactivated?
Is there a way to configure the command to only work with a certain job?
Hi,
You can edit the server file to do this. Hope that helps!
Thanks,
London Studios
Hey,
It’s right there, sv_policeshields.lua
Let us know if you need any further assistance on this matter.
Thanks,
London Studios
Hi,
Please send us a direct message on the forum where we can provide further assistance.
Thanks,
London Studios
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ONE YEAR ANNIVERSARY
We launched London Studios exactly one year ago today, with the aim of releasing a few resources.
Since then, we’ve grown exponentially and to celebrate, everything on our store is 10% off for 24 hours only.
https://store.londonstudios.net
Furthermore, we couldn’t have done it without the amazing community who have supported us for the past year.
CTSFO Shield is not editable and I have been waiting since January for the updated files. Do not buy if you want to customize the shields. I will update this when I get the updated files, hopefully this year.
Hi,
We’ve been working with our 3D modelling team to get them to add texture dictionaries to the shields.
However, we must add that many of the people who bought this have been able to customise them, so it seems to be a problem that only a few people are experiencing, and it is likely your lack of experience with doing so.
As you’ve been informed after you reached out to us, as soon as the texture dictionaries are added (rather than embedded textures) they would be sent to you.
Thanks,
London Studios
My lack of experience has nothing to do with locked models and embedded textures in said locked models. May I remind you that all of the solutions you proposed, failed when tried. I can customize all of the others shields but the model I’m looking for is locked. I can’t speak for the others, but this particular one is not customisable at the moment. I have been patiently waiting since January and I have been satisfied with other LS products in the meantime. I’m only trying to avoid you another situation like mine.
2021 Update
We’ve now updated this resource with four brand new police shield models, meaning the resource now comes with a total of eight.
These were created custom for this script and will ultimately enhance realism on scene. Take a look at some photos of three of them below:
Does anyone know the Prefix for the Ace permisions EG:
add_ace group.police [prefix] allow
Please Help!
Hi,
The permission is
add_ace group.police command.shield
This gives the police group permission to use the shield command.
Thanks,
London Studios
Tebex Escrow System - New update
Hey all!
We just wanted to update all existing and new customers to the fact that we are now using the Tebex Escrow System for our resources. This means all resources are now linked to your FiveM Keymaster and increases security for our customers. If you are an existing customer, you’ll need to head to Keymaster here.
After downloading the resources, make sure to configure them and then they’ll be ready to go. For more information on the new Escrow system, see the post here.
Please note that you must be on server artifacts version 4752 for this to work. If you need any help, send us a message.
Is it possible that the shield breaks after a certain amount of damage?
We can look into this as a feature request.
Kind regards,
London Studios