Payday image "MAZA BANK"

Yes, this requires OpenIV

  1. Use an existing ytd (or create a new one) i.e. https://bitbucket.org/d0p3t/worldeventsm/src/master/Assets/char_we.ytd
  2. Put it somewhere in your GTA folder and open it with OpenIV
  3. Go into edit mode and double click on it to edit it. You will see a window pop up with the contents of the ytd
  4. Hit Import (I think on the top left of the window) and browse to your image (must be png I believe) and hit OK.
  5. Once done, exit the window and drag + drop it from OpenIV -> to the stream folder of your resource
  6. Use it with this native (with the example linked about) https://runtime.fivem.net/doc/natives/#_0x1CCD9A37359072CF
int _SET_NOTIFICATION_MESSAGE(char* picName1, char* picName2, BOOL flash, int iconType, char* sender, char* subject);

where picName1 is CHAR_WE, picName2 = the name of the picture that you put in (in the example there’s a picture called REBOOTBOTTOM).

You can put as many images in the ytd as you like

Don’t forget to draw it with DrawNotification(blink, showInBrief) https://runtime.fivem.net/doc/natives/#_0x2ED7843F8F801023

C# example (but it’s just natives so very similar in Lua)

SetNotificationTextEntry("STRING");
AddTextComponentString("My text");
SetNotificationBackgroundColor(1); // more colors available check natives DB
SetNotificationMessage("CHAR_WE", "REBOOTBOTTOM", true, 1, "Some Title", "Some Subtitle"); // 1 can be replaced by others. Check native
DrawNotification(false, true);
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