[PAID] YG - Multicharacter | Spawn [QBCore]

Preview
Buy Now

Features

• Multicharacter with 5 slots
• Clean customisable character registration form.
• Spawn system.
• Configurable Job Spawns.
• Apartments Spawn.
• Clean camera Transitions between spawn and multicharacter.

Dependency

• qb-apartments if you want to give an starting apartments for your players.
• qb-clothing / fivem-appearance option between both the clothing menu.
• qb-core the latest version.
• oxmysql
• onesync infinity :v:t2:

Uses Escrow System

Contact me for any customisation if needed. I might do it.

ESX soon…

3 Likes

Is it updated to latest qb-multicharacter with the ability to put slots to specific license or old one?

It uses license as identifiers but it doesn’t have the feature to limit slots to specific license.

But I can make it as an add-on. By creating a discord bot too and using database instead of using config.lua to limit the slots

That would be great

1 Like

A few things to note/consider before purchasing this script:
(I purchased this script earlier today)

The script itself currently requires you to download a map/mlo that is available on gtamods. ([MLO] Designer Penthouse: Remake [Add-On SP] - GTA5-Mods.com) The map itself has a few minor issues but can be resolved. Unfortunately though, as shown in the video in order to see the ‘5 Characters’ you have to first save clothing which can be a problem for servers with existing players as they will not see their character upon first login after the addition of this script until they access the clothing store but without initially seeing that their character is not selected it may lead them to think it’s not been loaded.

Another issue whether or not you do use the above map - is that when this script is ensured and being ran, it will create several different issues with maps on the server. If you are running any maps that are not vanilla to GTA (Ones you have purchased or that are within your keymaster) they will not load correctly.

I would suggest waiting for a future update or fixes before purchasing this script. The idea is very cool, and the concept well done but there appears to be issues presently.

3 Likes

All the bugs which were mentioned by @GiantPanda has been fixed in an Update pushed today.

Update

• Fixed the major bug falling underground / textures not loading all over Game.
• Changed how the getplayerskin callback worked. Removed the license and made use of citizenid so the old created characters will spawn now.
• Aligned Spawn Header.
• Aligned Apartment Header.

I can confirm that all the bugs mentioned above are now fixed. The multicharacter functions as shown in the video now and there should be no problems with LODS/Textures of purchased maps with the use of this multicharacter. My community is absolutely impressed - and I look forward to future updates on the script.

@YG_Resources was fast, friendly and efficient in ensuring that the bugs were squashed. Great job on this multicharacter once again, and I look forward to your future resources! You don’t meet many people whom are quick to fix problems - you can tell they really care about their multicharacter! :+1:

1 Like

works on esx?

Nah I’m working on the ESX version. I’ll let you know when I release the ESX version.

1 Like

Please send a copy of the files you ship to customers to the moderation group for approval

Could the location be moved to another map that I already have on the server?

Yup every camera can be adjusted and also the ped locations can be changed in the config. @OzrielArelius

im having an issue that after I select a character and spawn I cant move, no errors

The Character selection is clean, you can change everything you could want to move the character selector location to where ever you want. The spawn location is pretty unique and clean, Again you can change it to whatever locations you want or color. Overall I highly recommend this Package as the replacement for The QB-multicharacter. Support is amazing got help within 5 minutes of joining the discord.
10/10 Script
10/10 Support

1 Like

Fairly obvious on where this resource came from originally, even down to the UI…you either wrote this yourself based on existing code or straight up used stolen code. Either way the similarities here and the spawn script we made are almost identical.

2 Likes

is this open source or encrypted?