Blackmarket System
You can create custom selling points, where you can configure:
-
Position: Exact coordinates
-
Blip: Type & name
-
NPC: Model, position, animation
-
Opening Hours: In-game time or IRL/server time
-
Job Whitelist: Restrict access to specific jobs
Optional Bargaining System
- You can choose whether bargaining is enabled per shop.
Fully customizable:
- Number of allowed offers
- Maximum bargaining flexibility β percentage the NPC is willing to negotiate down to
- Auto-accept margin between buyer and seller
Additional Features
- Minβmax price for each item
- Randomized NPC counter-offers
- Cooldown between offers
- Max offer limit
- Webhook support
- Custom notification system support
- Trigger a notification to any specific job after a successful sale
- Option to make the buyer visible on the map β with individually configurable blip or radius-based blip
- Item limit system: you can define how many of each item can be purchased, limits are displayed in the UI, automatically decrease after purchase, and reset periodically or on server/script restart.
Locked files:
The server and client files are locked via CFX Escrow, while the config.lua file remains fully open and editable.
Check my other scripts:
- [PAID] [VORP/REDEM:RP] Banking
- [PAID] [VORP] Advent calendar
- [PAID] [VORP/RSG] Birdmail 2.0
- [PAID] [VORP] Store
- [PAID] [VORP] Crafting
- [PAID] [VORP] Store
- [PAID] [VORP/RSG] Sellshop
- [PAID] [VORP] Dispatch
- [PAID] [VORP/RSG+CUSTOM FRAMEWORK OPTION] MDT + Bountyboard
- [PAID] [VORP/RSG] Blackmarket
- [PAID] [VORP/RSG] Luckycase 2.0
- [PAID] [VORP/RSG] Dispatch 2.0
- [PAID] [STANDALONE] Emote menu
- [PAID] [VORP/RSG] Ticket System
- [PAID] [VORP] Admin menu
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 1000+ |
| Requirements | VORP/RSG |
| Support | Yes |
