Interactive Card Collection System for RedM
Players can search, collect, and manage cards scattered across the game world, adding an engaging side activity that encourages exploration and interaction.
Key Features
- Predefined Collections:
Includes 42 cards across 7 themed collections, such as “Far West,” “Indian,” and “Raiders.” Each collection contains up to 6 unique cards. - Card Placement in the World:
The 42 cards are already spawned in-game, waiting for players to discover them.
You can add or modify as many collections and cards as you want to fit your server’s needs. - Immersive Gameplay:
A collectible sound (similar to official RDR2) plays when players are near a card, enhancing the discovery experience. - Customizable NUI:
Players can access a user-friendly NUI menu using the/cards
command or a client-side event to view collected cards.
The entire NUI (JavaScript, HTML, CSS) is fully customizable, allowing you to tailor the interface to your server’s style.
Admin Tools
- Automatic Database Management: Automatically inserts new cards into the database for easy management.
- Easy Configuration: Add or modify collections and cards directly via the configuration file.
- Dynamic Card Placement: Use the
/collection
command to place cards dynamically at any location in the game. - Delete Cards: Use the
/delcollection
command to remove cards from the world. - Admin Group Control: Restrict admin commands to designated staff groups.
Persistent System
- Save Data: All card placements and collections are stored in the database, ensuring data persistence across server restarts.
- Real-Time Updates: Synchronizes card placements with all players in real time whenever changes are made.
Documentation
Visit the official documentation for setup and customization instructions:
Documentation
Download : https://botilus.tebex.io/package/6591066
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 1500 |
Requirements | VORP |
Support | Yes |