Dynamic Fires is a highly configurable and immersive resource for your fivem roleplay server. It provides the opportunity for server owners to step up their roleplay experience by enabling dynamic fires caused by various events. By doing so, fires will begin to spawn when a fuel pump, vehicle or gas tank explodes. These fires are persistent and can be extinguished by your players or your server’s fire department. You can even configure the fire properties, such as how many children it may produce or how large the flames will be. This in particular helps to create a more authentic and alive atmosphere around your server and is good fun for everyone who likes a nice fire!
Features
- Realistic Fire Visuals
- Dynamic Creation of Fires
- Extinguishable by Players and Vehicles
- Configurable Cause Types/Explosion Types
- Built-In Dispatch System
- Works with Pre-Existing Fire Scripts
- Secured NetEvents & Server Spawning
- Server wide Fire Sync
- Configurable Fire Properties
- Light on Performance
Preview Video & Images
Link: Preview
Images: Dynamic Fires - Album on Imgur
Runtime Performance
Client: ~0.00-0.03 ms (when active)
Server: ~0.00-0.01 ms (depends on player count)
Commands & Permissions
Commands
/removeAllFires
/requestSync <id>
Permissions
command.removeAllFires
command.requestSync
Dependencies?
- Onesync
- FX Server 5181 or above
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Code is accessible | No |
Subscription-based | No |
Lines (approximately) | ~400 |
Requirements | Listed above |
Support | Yes |