[PAID] SMDZ The Rancher Job — Ranching & Herd Management

:tools: HOTFIX - SMDZ THE RANCHER JOB

[1.1.0] - 2026-04-21

:jigsaw: Fixes

  • The use of Xbox Live IDs has been completely eliminated to comply with the new CFX changes.
  • Prevented global job expiration/rotation while a player is actively running the ranch job (currentJob.activeBy).
  • This stops the NPC/job point from changing mid-run and avoids herd loss caused by forced job resets.

:rocket: Performance

  • Added NPC distance-based streaming on client side:
    • NPC and job blip are created only when the player is within 200.0 meters.
    • NPC and job blip are cleaned up when the player is farther than 200.0 meters.
  • Added cow distance culling on server side:
    • Spawned cow entities now use SetEntityDistanceCullingRadius(..., 200.0).
    • Players farther than 200.0 meters do not stream/render those cows.

:dividers: Files Updated

  • client/main.lua
  • server/main.lua
  • shared/config.lua