HOTFIX - SMDZ THE RANCHER JOB
[1.1.0] - 2026-04-21
Fixes
- The use of Xbox Live IDs has been completely eliminated to comply with the new CFX changes.
- Prevented global job expiration/rotation while a player is actively running the ranch job (
currentJob.activeBy). - This stops the NPC/job point from changing mid-run and avoids herd loss caused by forced job resets.
Performance
- Added NPC distance-based streaming on client side:
- NPC and job blip are created only when the player is within
200.0meters. - NPC and job blip are cleaned up when the player is farther than
200.0meters.
- NPC and job blip are created only when the player is within
- Added cow distance culling on server side:
- Spawned cow entities now use
SetEntityDistanceCullingRadius(..., 200.0). - Players farther than
200.0meters do not stream/render those cows.
- Spawned cow entities now use
Files Updated
client/main.luaserver/main.luashared/config.lua