[PAID] Silly Coffin Job – Coffin Burial Job for RedM 
Showcase Video
Description
Silly Coffin Job is a complete coffin burial job for RedM. Find a dead body, place coffin parts next to it, hammer them together, carry the finished coffin to one of six cemeteries, and let the priest perform the burial — for a configurable reward.
Built with a clean multi-framework bridge (VORP or RSGCore, auto-detected) and server-authoritative validation throughout.
Preview: https://youtu.be/VmcNKiPe724
Features
Use coffin item on a dead NPC nearby → empty coffin + lid spawn as ground props
Hammer item with build animation → parts merge into a finished coffin
Hammer break chance — your hammer can snap during work (configurable %)
Carry system — pick up the finished coffin and walk it to the cemetery
6 cemeteries included: Blackwater, Valentine, Rhodes, Saint Denis, Armadillo, Tumbleweed
Priest NPC spawns at the delivery point and performs the burial
Configurable rewards via account type (money / gold / cash / bank)
Multi-Framework — VORP or RSGCore, auto-detected at runtime
Anti-cheat hardened — server-issued place tokens, distance checks on every event
Full cleanup — on disconnect, resource stop, and delivery
Smart NPC scoping — priest only spawns for nearby clients
Optimized — adaptive polling, proper model/animdict cleanup
How It Works
- Find a dead NPC in the world (or kill one yourself)
- Use the coffin item near the body → empty coffin & lid spawn next to you
- Use the hammer item in range → build animation plays for ~5 s, finished coffin is created
- Press R when close to the coffin → start carrying it
- Walk to any cemetery drop-off marker → press R again to deliver
- The priest performs the burial → you receive your reward

Installation
- Place
Silly_Coffin-Jobin your resources folder - Add to your
server.cfg:
ensure Silly_Coffin-Job
- Ensure the configured items (
Sarg,Hammer) exist in your inventory database - Configure cemeteries, reward, and items in
config.lua
Configuration
Everything in config.lua:
Framework
Config.Framework—'auto'/'vorp'/'rsgcore'/'standalone'
Items
Config.Items.coffin— coffin item nameConfig.Items.hammer— hammer item name
Reward
Config.Reward.enabled— enable/disable rewardConfig.Reward.amount— reward amountConfig.Reward.account—'money'/'gold'/'rol'(VORP),'cash'/'bank'(RSG)
Build Animation
Config.BuildAnimation.duration— build timeConfig.HammerProp— hammer prop bone & offset
Hammer Break
Config.HammerBreak.enabled/.chance
Carry
Config.CarryPrompt— prompt key, text, radiusConfig.Carry— bone, offset, rotation, drop distance, max drop distance
Drop-Offs
Config.DropOffPoints— list of cemeteries with priest dataConfig.DropOffMarker— toggle/distance for ground markersConfig.PriestSpawnRange— render range for priest NPC scoping
Dependencies
| Dependency | Required |
|---|---|
| VORP or RSGCore |
Download
| Code is accessible | Yes (config.lua), rest escrowed |
| Subscription-based | No |
| Lines (approximately) | ~1100 |
| Requirements | VORP or RSGCore |
| Support | Yes |

