[PAID] Scaleform Taxi System - GTA:Online Inspired [V2 OUT NOW]

Although,it would be possible to make a text zone or Eye Target Zone to call a taxi to the spot :upside_down_face:

So a player spawns at the airport,goes to the taxi bays and can call a taxi to them :upside_down_face:

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i didnt see the addition of a hide help notification argument/function TextUI | Overextended

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Ahh, I thought you meant the subtitles, my apologies, I will add that in later today :upside_down_face:

Make polyzone, then use export to call ya? - thanks for replies <3

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Yeah,in my update later today ,I’m going to add a CallCoords Argument to the export,so that you can set a specific coord for the taxi to pull up to :upside_down_face:

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Dope! Cheers! Thanks for taking the suggestion and implementing! Looking forward to more stuff!

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Super nice script! good job

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Quick Update 1.2.0 Released
[1.2.0]

  • Added Config Option for TextUI
  • Added ox lib support with TextUI
  • Added argument CallCoord to the calltaxi export

@marshular :wink:

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Bug Fix 1.2.1

[1.2.1]

  • Fixed Crash when entering vehicle
  • Fixed TextUI not removing after pausing
  • Fixed driver not stopping after pausing for a second time

could there be a check for when the driver leaves the vehicles, it stops the ride completely? If someone shoots and scares the driver, whoever is inside during that ride can’t leave the vehicle and is stuck

Hey! yes, I will add this tomorrow :upside_down_face:

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When i enter the taxi, i cannot do anything or select where to drive to - Is there a place i can get support?

UPDATE
1.3.0

  • Added Optional Vehicle Blip

  • Added Button to Refresh Destinations

  • Added Option to Change Blip detection Range

  • Added ability to blacklist blip types (such as Radius and pickup blips)

  • Tweaked Default FOV

  • Tweaked Parking behaviour

  • Tweaked the config layout to be easier to read

  • Slightly Decreased Interaction Distance

  • Fixed Bug caused by using the pause menu when selecting

  • Fixed Bug relating to Going to the taxi before it has got to the call point

  • Fixed Bug relating to using a table for CallCoord

  • Fixed Bug causing the cancel to use the wrong coords to park

MAJOR Announcement!

The Taxi System Now Has an open source Option!

Feel you need to tweak the files abit to suit your needs? No Worries!

For Β£40*, you can get the open source copy Now!
Simply, just goto https://onlinem.tebex.io/package/5715223

FOR EXISTING CUSTOMERS

Since you bought the script without the option Being Available, you get a Β£10* Discount on the Open Source Copy!
To use this discount, use this https://onlinem.tebex.io/package/5715231 package Instead, which is Β£10* Cheaper and only available if you already own the Script
(Β£10* Since that is the price of the closed source copy)

* = Excluding VAT

Would it be possible to add this into a phone, so that you can call via your phone instead of typing a command?

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yes! theres an export you can trigger from the phone :slight_smile:

exports["om-taxi"]:calltaxi()

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Works normal but after i used it the first time, its bugged the second time - Its black where i set where i want to go - No errors on client or server console @SQLabs

Massive Taxi System Update!

To end of the year, i have completely rewrote the taxi system from scratch, allowing for a much better experience!
v2, has taken the code from 880 + (~1,174 Including Config/Translations) lines of code to:
1,092 (1,376 Including Config/Translations) :partying_face:

Improvements.

  • Complete rework of framework integration.
  • Complete rewrite of the code.
    • Better Performance.
    • More reliable.
  • Taxi meter will no longer randomly stay.
  • More config options.
  • Improved the AI for both normal and hurry modes.
  • Smoother Pickups and Drop offs
  • Better taxi spawning system. (it now randomly selects 1 of 3 different spawn ranges)
  • Control Improvements.
  • Complete rewrite of camera handling, to make it way smoother!
  • Massive improvements to scaleform handling.
  • Improved OneSync infinity handling.
  • More Exports!
  • loads of other cool tweaks

Note: ox_lib is now a required dependency, and is no longer optional.

Ending notes

Documentation on the new exports, will be releasing tomorrow.
But For now: existing customers can find v2 live on their keymaster.

Documentation Update.

The documentation for v2 is now live!