[Paid Release] [RedEM:RP] RicX Tents

RicX Tents RedEM:RP

Players can build different tents for themselves. After using the tent_hammer item, players can choose the place and position for their tent. Once they placed the unfinished tent, they must gather the items for the tent and build it after every item is added.
Players can open or close their tents, and destroy. Locker of tent is available for any player if the tent is not closed, so players must be careful with leaving their tent open, they can be looted easily.

Before Destroying your tent, make sure to empty the locker, items inside will be destroyed too!

Players can place only limited number of tents, change in config for max limit.

The client.lua and server.lua files and logic is locked by CFX Escrow System

Files
client.lua (locked by CFX Escrow System)
server.lua (locked by CFX Escrow System)
config.lua --Configure the default settings
not.lua – Configure the notification system
events.lua – Configure the animations
locker.lua – Configure locker logic
not.js
fxmanifest.lua
ricx_tents.sql

1. Features

  • Easy to config
  • Build, Destroy tent
  • Close and Open any time, use the locker (redemrp inv2.0)
  • Low CPU usage

2. Dependencies

mysql-async
redemrp
redemrp_inventory2.0

3. How to Install

  1. Make sure the server is connected to the keymaster account which has the package access
  2. Put ricx_tents into server-data/resources/
  3. In server.cfg add “ensure ricx_tents” after redemrp resources
  4. Configure the config file if needed and add the items to inv2.0 config
  5. Import sql file to database
  6. Restart the server

The client.lua and server.lua files and logic is locked by CFX Escrow System

Video: https://youtu.be/uBA35XTpDzE

Tebex: https://ricx-scripts.tebex.io/package/5018169