Just collecting ressources only ![]()
1 Like
ofc.
and the old version have bug but fix it for rsg framework
RegisterNetEvent("happychicken:progressbar")
AddEventHandler('happychicken:progressbar', function()
TaskStartScenarioInPlace(PlayerPedId(), GetHashKey('WORLD_HUMAN_FEED_CHICKEN'), -1, false, false, false, false)
if Config.Framework == "redemrp" then
exports['progressBars']:startUI(Config.progressTime, Config.progressbar)
elseif Config.Framework == "redemrp-reboot" then
exports.redemrp_progressbars:DisplayProgressBar(Config.progressTime, Config.progressbar)
elseif Config.Framework == "vorp" then
exports.vorp_progressbar:initiate(Config.progressbar, Config.progressTime, function ()
end, 'innercircle', '#ff0000', '20vw')
elseif Config.Framework == "rsg" then
local RSGCore = exports['rsg-core']:GetCoreObject()
TaskStartScenarioInPlace(PlayerPedId(), GetHashKey('WORLD_HUMAN_FEED_CHICKEN'), -1, false, false, false, false)
Wait(30000)
elseif Config.Framework == "qbr" or Config.Framework == "qbr2" then
exports['qbr-core']:Progressbar("chicken", Config.progressbar, Config.progressTime, false, true, {
disableMovement = true,
disableCarMovement = true,
disableMouse = false,
disableCombat = true,
}, {}, {}, {}, function()
end, function()
end)
end
ClearPedTasksImmediately(PlayerPedId(-1))
end)
(post deleted by author)
Fix ! Sorry for the time I was on vacation. I’ll puch the fix this afternoon ![]()