Hello everyone 
I’m happy to share QB-CyberOps, a cyber heist designed for QBCore servers where hackers and law enforcement face off in a competitive, skill-based experience.
The goal was to create something different from the usual “walk up and hold E” style robberies. Instead, players have to complete an interactive hacking sequence while police receive real-time alerts and have their own tools to stop the attack before the breach is completed.
Whether you’re playing as a hacker or responding as law enforcement, both sides have meaningful objectives throughout the event.
Showcase
YouTube Gameplay Preview: Watch the Gameplay
Features
Custom Cyber Matrix Hacking Minigame
QB-CyberOps comes with a fully custom NUI hacking system inspired by retro cyber interfaces. The minigame is built with HTML5 Canvas and includes CRT-style scanline effects, procedural memory puzzles, custom Web Audio API sound effects, a 3-strike failure system, and a Decryption Key phase that must be completed before accessing the vault.
Built-in Multi-Language Support
The resource is fully configurable through config.lua and includes translations for:
- English
- Turkish
- German
- French
- Russian
- Spanish
- Portuguese
- Arabic
Adding your own language is also straightforward if needed.
Automatic Inventory Detection
No manual image installation or inventory edits are required.
The script automatically detects:
- OX Inventory
- QS Inventory
- QB-Inventory
Item icons are streamed directly using the nui:// protocol, making installation much easier.
Darknet Supplier System
Hackers first need to locate hidden Darknet suppliers around the map.
These NPCs sell:
- Hacker Laptops (with configurable durability)
- Encrypted USB devices
Supplier NPCs are streamed only when players are within 50 meters, helping keep resource usage extremely low.
Dynamic Police Alerts
Police aren’t left waiting for the robbery to finish.
If hackers reach 2 failed attempts, law enforcement receives an early intrusion warning.
If the breach succeeds, a full critical intrusion alert is immediately sent to responding units.
Tactical Response Zone
Once the cyber attack begins, a 200-meter GPS radar zone is created around the target location.
Officers entering this area receive an emergency HUD displaying:
- Active siren effects
- Live synchronized countdown timer
This helps coordinate police response without relying on external dispatch scripts.
Police Counter-Hacking
Police have their own objective during the event.
Instead of simply cancelling the robbery with a button press, officers must carry a Cyber Forensic Terminal and successfully complete their own override matrix to shut down the hackers’ breach.
This gives both factions active gameplay instead of passive waiting.
Flexible Reward System
Successful hackers can steal money directly from:
- qb-banking
- qb-management
If neither system is being used, the script automatically falls back to configurable cash rewards.
Native QBCore Crypto (qbit) rewards are also supported.
Performance & Security
Performance and server security were priorities throughout development.
0.00 ms Idle Resource Usage
Supplier NPCs use a 50-meter streaming system with Wait(1500) loops, keeping idle Resmon usage at 0.00 ms.
Server-Side Validation
Distance checks are verified entirely on the server with latency tolerance to prevent remote trigger exploits.
Safety Timeout
A built-in 60-second failsafe automatically releases player movement if a client crashes or disconnects during the hacking sequence.
Purchase & Delivery
QB-CyberOps is protected using the official Cfx.re Asset Escrow system.
After purchase, the resource is delivered instantly to your Cfx.re Keymaster account.
Purchase on Tebex Store (SyLoEp Store)
Technical Specifications
| Feature | Value |
|---|---|
| Code Accessible | |
| Subscription | |
| Approximate Lines of Code | ~2200 |
| Dependencies | qb-core, qb-target |
| Support |





