[PAID][QBcore] NPC Mechanic for QBCore Framework

[QBcore] NPC Mechanic

QBCore Framework
If there are no mechanics online NPS will fix your engine
Call via F1 menu or command /mechanic
In the mountains in the sea in hard-to-reach places, he will not get to you

View on Tebex

|-------------------------------------|----------------------------|
| Code is accessible | Yes |
| Subscription-based | No |
| Lines (approximately) | around 250 |
| Requirements | QBCore Framework |
| Support | No |

(For releases without code the not applicable fields can be written as N/A)
2 Likes

Is the Mechanic driving an ambulance? LOL

Laugh on, in the first photo, the mechanic’s car is on the other side of the road behind the truck, the ambulance car came to the variation as well as the mechanic)

Is there a way you can change the jobs or have if there aren’t multiple jobs online then NPC can repair? I just have other jobs that deal with mechanic stuff rather then traditional mechanics

there is some mechanics irl that use a retired ambulance for roadside

If I understand you correctly, then this can be implemented through the configuration. Now there is a check of 1, the mechanic can call for NPC help, if you put 0, he will be warned that there are mechanics in the network, if you put 3-5, then if there are 2-3 mechanics, players will be able to call for NPC help