PREVIEW
Dependencies:
- qb-core
- Any garage script who uses (player_vehicles)
- qb-clothing or jpr-clothestore or illenium-appearance
Features:
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Config.lua:
- All interactions can be changed to: QB-Target, DrawMarker, 3D Text;
- All sychronizations and changes made to the organization, are updated in real time to the server, organization owner and members;
- All translations can be changed;
- Maximum level of the stash can be changed;
- All benefits of stash levels can be changed;
- Colors available for players to create organizations can be configurable RGB format;
- All neighborhoods are customizable and it is possible to change the name, coordinates, house range of the neighborhood and it is also possible to add more neighborhoods;
- Initial footprint is fully configurable;
- Debug Zone to help the configurator define the maximum radius to set markers in the neighborhood;
- Vehicle Spam to avoid that there are two exactly the same vehicles around the server, can be disabled or enabled;
- Currency can be configured, meaning whether all transactions will be performed by cash or bank;
- Possibility to change the names of all dependencies ( if using renamed scripts );
- Possibility to rename commands: crewsystem, closecrew.
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Creating an organization:
- Need money to create a new organization (Config.lua configurable);
- You can choose a color not yet chosen by any player for your organization;
- You can choose a name of your choice for your organization;
- It must have a minimum number of initial members (configurable in config.lua);
- Can choose the purpose of the organization (Organization, Mafia, Gang & Job);
- Can choose a neighborhood not chosen by any player for his organization, in case of doubt the player can mark the neighborhood in the GPS and go to it;
- Can place the markers (Stash, clothing, vehicles, boss actions) of your choice around the house neighborhood and within a certain radius (all configurable in config.lua).
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Management part of the organization:
- The owner of the organization can manage between these fields:
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Stash :
- See all items stored in the stash and their respective quantities;
- See logs of all movements made within the Stash;
- Level system, the higher the more space and slots will be available for use;
- All levels can be configured by config.lua;
- Information updated in real time, no need to restart the game etc.
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Clothing:
- Owner of the organization chooses the sets he wants his members to use, he can send his own sets into the organization and vice versa;
- He can also delete his own sets and the organization’s sets directly from the menu;
- He can also choose to dress himself in the clothing marker or simply dress himself directly from the management menu.
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Vehicles:
- Owner of the organization chooses the vehicles he wants his members to use, he can send his own vehicles into the organization and vice versa;
- He can also delete his own vehicles and the organization’s vehicles directly from the menu;
- You can also choose to use the vehicles in the vehicles marker or simply use them directly from the management menu.
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Members:
- Possibility to check all members of the organization and their positions (all positions are configurable in config.lua);
- Owner of the organization can promote or demote members as well as fire them;
- All approaching players without an organization will appear in the management menu with availability to hire for the organization.
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Money:
- Possibility to remove money from the organization, deposit and pay custom salaries, this way the organization owner chooses the amount he wants to pay ;
- Also configurable in config.lua these payments are delivered to online players as well as offline players.
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Configuration:
- In case the owner of the organization wants to change his markers (Stash, clothing, vehicles, boss actions) he can make those changes again in this menu tab.
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Level System:
- Stash level system with benefits;
- Each organization have a level, the script have triggers to add and remove level to you incorporate in your custom scripts!
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Support included,
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FiveM Escrow.
Tebex:
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 4,5K |
| Support | Yes |
