Owned Shops
Tired of adding 1000’s of lines of codes to create shops and running into issues with players complaining about having a own shop in which they can add their items and can earn money through it.
- Create shops at runtime for players along with the ped which you can choose from 1000’s of peds available here - Ped Models
- Whitelist items for each shop so the owner can only put those items in the shop
- Owner of the shop can add member/jobs so they can maintain the quantity of items if they run out.
- Owner can change the prices of each item whenever they want
- All the money earned is saved so owner can withdraw it later
- Config Option for having normal shops which have unlimited supply (needs adding items in config/normalshops.lua)
- Runs at 0.00ms at all time
- Custom UI
Dependency
- ox_lib
- QBCore/ESX
- ox_inventory/qb-inventory/qs-inventory (other inventories can be configured all the code is open for inventory)
| Code is accessible | No (all of the inventory code is open) |
| Subscription-based | No |
| Lines (approximately) | 1000+ lua, 5000+ ui |
| Requirements | QB/ESX, QB/OX/LJ/QS inventory( others can be incorporated), qb-target/qtarget/ox_target |
| Support | Yes |
