
INTRODUCTION
Hello, FiveM community! ![]()
Today weâre introducing 17 Movement Conflict Tool - a complete utility designed to make finding and resolving map conflicts faster, easier, and far more convenient.
Anyone working with a larger number of maps or MLOs knows the problem: duplicated objects, overlapping map elements, broken collisions, random props appearing where they shouldnât, or frustrating âinvisible wallsâ with no obvious source.
Normally, finding the cause means going through resources manually, exporting files to external software, and spending time trying to figure out which map is actually responsible.
Conflict Tool brings the entire process directly into your server.
Scan your resources, detect conflicts automatically, see exactly which files are involved, jump to the affected location and resolve the problem while seeing everything live in-game.
And unlike solutions based on credits or subscriptions, everything is processed locally on your own server.
No tokens. No monthly subscriptions. No usage limits. Pay once and keep access for life.
YOUTUBE SHOWCASE
PRODUCT FEATURES
Conflict Tool combines everything you need to detect, inspect and resolve mapping conflicts in one place. Below, you can expand each section to learn more about some of the biggest features included in the tool.
đ Full Server Scan
Scan your server automatically and detect map conflicts without checking resources one by one.
Every detected issue gives you a clear overview of the conflict, including its location and the resources involved, so you can immediately move on to resolving it.

⥠Auto Resolve
Need to clean up a large number of conflicts quickly?
With Auto Resolve, the tool can automatically process detected conflicts for you, significantly reducing the amount of manual work required.

đ ď¸ Manual In-Game Resolving
Want complete control? Select any conflict and inspect it inside the game.
Decide which objects should stay or be removed, and freely move, rotate and precisely reposition them while seeing the result live in the world.

đď¸ Collision Visualization
Reveal collision geometry that would normally be completely invisible.
This makes it much easier to locate problematic collisions and the infamous âinvisible wallsâ, allowing you to see exactly where the problem is instead of searching for it blindly.
âŠď¸ Undo & Restore
Changed something you shouldnât have?
Review previously resolved conflicts, undo your decisions, reset changes or restore earlier versions whenever necessary. Even after using automation, youâre never locked into the result.

đ Extensive File Support
Conflict Tool supports the key file formats used in GTA V mapping, including:
- YMAP - Entities, Occlusions, LOD Lights
- YDR - Drawable Geometry
- YBN - Collision Geometry
- YDD - Drawable Dictionaries
- YTYP - Archetype Definitions
đĽď¸ Local & Self-Hosted
Everything happens locally on your own server.
There are no external processing services, token packs, monthly subscriptions or usage limits.
Pay once and keep access for life.
MPORTANT LINKS & INFO
We take pride in our numerous positive feedbacks and offer nearly 24/7 support. If youâre not satisfied with your purchase, rest assured that weâll gladly issue a refund within 24 hours of purchase. Additionally, we operate a preview server where you can try out all our scripts firsthand:
PREVIEW SERVER: Click to Join
YOUTUBE SHOWCASE LINK: Youtube
OUR WEBSTORE: Tebex
Happy Gaming!
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 15000 |
| Requirements | None |
| Support | Yes |
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